/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_resource_texture.c | 133 i915_texture_set_level_info(struct i915_texture *tex, in i915_texture_set_level_info() 146 INLINE unsigned i915_texture_offset(struct i915_texture *tex, in i915_texture_offset() 158 i915_texture_set_image_offset(struct i915_texture *tex, in i915_texture_set_image_offset() 176 i915_texture_tiling(struct i915_screen *is, struct i915_texture *tex) in i915_texture_tiling() 203 i9x5_scanout_layout(struct i915_texture *tex) in i9x5_scanout_layout() 238 i9x5_display_target_layout(struct i915_texture *tex) in i9x5_display_target_layout() 269 i9x5_special_layout(struct i915_texture *tex) in i9x5_special_layout() 295 i9x5_texture_layout_cube(struct i915_texture *tex) in i9x5_texture_layout_cube() 332 i915_texture_layout_2d(struct i915_texture *tex) in i915_texture_layout_2d() 360 i915_texture_layout_3d(struct i915_texture *tex) in i915_texture_layout_3d() [all …]
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D | i915_state_static.c | 104 struct i915_texture *tex = i915_texture(cbuf_surface->texture); in update_framebuffer() local 125 struct i915_texture *tex = i915_texture(depth_surface->texture); in update_framebuffer() local 214 struct i915_texture *tex = i915_texture(depth_surface->texture); in update_dst_buf_vars() local
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D | i915_state_sampler.c | 85 const struct i915_texture *tex, in update_sampler() 296 const struct i915_texture *tex, in update_map()
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D | i915_resource.h | 99 struct i915_texture *tex = (struct i915_texture *)resource; in i915_texture() local 106 struct i915_buffer *tex = (struct i915_buffer *)resource; in i915_buffer() local
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/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_texture_desc.c | 91 static boolean r300_texture_macro_switch(struct r300_resource *tex, in r300_texture_macro_switch() 119 struct r300_resource *tex, in r300_texture_get_stride() 155 static unsigned r300_texture_get_nblocksy(struct r300_resource *tex, in r300_texture_get_nblocksy() 217 struct r300_resource *tex, in r300_setup_miptree() 274 static void r300_setup_flags(struct r300_resource *tex) in r300_setup_flags() 289 struct r300_resource *tex) in r300_setup_cbzb_flags() 319 struct r300_resource *tex) in r300_setup_hyperz_properties() 419 struct r300_resource *tex) in r300_setup_tiling() 462 static void r300_tex_print_info(struct r300_resource *tex, in r300_tex_print_info() 478 struct r300_resource *tex, in r300_texture_desc_init() [all …]
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D | r300_transfer.c | 55 struct pipe_resource *tex = transfer->resource; in r300_copy_from_tiled_texture() local 67 struct pipe_resource *tex = transfer->resource; in r300_copy_into_tiled_texture() local 87 struct r300_resource *tex = r300_resource(texture); in r300_texture_get_transfer() local 231 struct r300_resource *tex = r300_resource(transfer->resource); in r300_texture_transfer_map() local 259 struct r300_resource *tex = r300_resource(transfer->resource); in r300_texture_transfer_unmap() local
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D | r300_texture.c | 801 struct r300_resource *tex, in r300_texture_setup_format_state() 886 struct r300_resource *tex = r300_resource(surf->base.texture); in r300_texture_setup_fb_state() local 915 struct r300_resource* tex = (struct r300_resource*)texture; in r300_texture_destroy() local 926 struct r300_resource* tex = (struct r300_resource*)texture; in r300_resource_get_handle() local 958 struct r300_resource *tex = CALLOC_STRUCT(r300_resource); in r300_texture_create_object() local 1078 struct r300_resource* tex = r300_resource(texture); in r300_create_surface_custom() local
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/external/mesa3d/src/gallium/winsys/sw/wrapper/ |
D | wrapper_sw_winsys.c | 61 struct pipe_resource *tex; member 91 struct pipe_resource *tex = wdt->tex; in wsw_dt_get_stride() local 110 struct pipe_resource *tex, unsigned *stride) in wsw_dt_wrap_texture() 141 struct pipe_resource *tex; in wsw_dt_create() local 171 struct pipe_resource *tex; in wsw_dt_from_handle() local 187 struct pipe_resource *tex = wdt->tex; in wsw_dt_get_handle() local 199 struct pipe_resource *tex = wdt->tex; in wsw_dt_map() local
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/external/skia/src/core/ |
D | SkImageCacherator.cpp | 156 SkAutoTUnref<GrTexture> tex; in lockAsBitmap() local 225 static GrTexture* set_key_and_return(GrTexture* tex, const GrUniqueKey& key) { in set_key_and_return() 258 if (GrTexture* tex = ctx->textureProvider()->findAndRefTextureByUniqueKey(key)) { in lockTexture() local 269 if (GrTexture* tex = generator->generateTexture(ctx, &subset)) { in lockTexture() local 281 GrTexture* tex = load_compressed_into_texture(ctx, data, desc); in lockTexture() local 293 GrTexture* tex = provider.refAsTexture(ctx, desc, true); in lockTexture() local 304 GrTexture* tex = GrUploadBitmapToTexture(ctx, bitmap); in lockTexture() local
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/external/skia/src/gpu/effects/ |
D | GrBicubicEffect.h | 51 static const GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix, in Create() 60 static const GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16], in Create() 69 static const GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix, in Create()
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D | GrConvolutionEffect.h | 24 static GrFragmentProcessor* Create(GrTexture* tex, in Create() 34 static GrFragmentProcessor* CreateGaussian(GrTexture* tex, in CreateGaussian()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | HudSystem.java | 283 Texture tex = mFuelDrawable.getTexture(); in update() local 323 Texture tex = bitmap.getTexture(); in update() local 341 Texture tex = bitmap.getTexture(); in update() local 355 Texture tex = mMovementSliderBaseDrawable.getTexture(); in update() local 361 Texture tex = mMovementSliderButtonDrawable.getTexture(); in update() local 367 Texture tex = mMovementSliderButtonDepressedDrawable.getTexture(); in update() local 386 Texture tex = mCoinDrawable.getTexture(); in update() local 406 Texture tex = mRubyDrawable.getTexture(); in update() local 480 Texture tex = mDigitDrawables[x].getTexture(); in drawNumber() local 487 Texture tex = mXDrawable.getTexture(); in drawNumber() local
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_sampler_view.c | 61 struct svga_texture *tex = svga_texture(pt); in svga_get_tex_sampler_view() local 172 struct svga_texture *tex = svga_texture(v->texture); in svga_validate_sampler_view() local 207 struct svga_texture *tex = svga_texture(v->texture); in svga_destroy_sampler_view_priv() local
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D | svga_surface.c | 105 struct svga_texture *tex, in svga_texture_view_surface() 189 struct svga_texture *tex = svga_texture(pt); in svga_create_surface() local 309 struct svga_texture *tex = svga_texture(surf->texture); in svga_mark_surface_dirty() local 354 struct svga_texture *tex = svga_texture(surf->texture); in svga_propagate_surface() local 395 struct svga_texture *tex = svga_texture(surf->texture); in svga_surface_needs_propagation() local
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D | svga_resource_texture.c | 220 struct svga_texture *tex = (struct svga_texture *)pt; in svga_texture_destroy() local 359 struct svga_texture *tex = svga_texture(transfer->resource); in svga_texture_transfer_destroy() local 409 struct svga_texture *tex = CALLOC_STRUCT(svga_texture); in svga_texture_create() local 503 struct svga_texture *tex; in svga_texture_from_handle() local
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/external/jmonkeyengine/engine/src/core/com/jme3/texture/ |
D | FrameBuffer.java | 91 Texture tex; field in FrameBuffer.RenderBuffer 235 private void checkSetTexture(Texture tex, boolean depth){ in checkSetTexture() 313 public void setColorTexture(Texture2D tex){ in setColorTexture() 334 public void addColorTexture(Texture2D tex) { in addColorTexture() 354 public void setDepthTexture(Texture2D tex){ in setDepthTexture()
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/external/skia/src/utils/ |
D | SkMeshUtils.cpp | 20 bool SkMeshIndices::init(SkPoint tex[], uint16_t indices[], in init() 71 SkPoint* tex = fTex; in init() local
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/external/jmonkeyengine/engine/src/core/com/jme3/ui/ |
D | Picture.java | 137 Texture2D tex = (Texture2D) assetManager.loadTexture(key); in setImage() local 150 public void setTexture(AssetManager assetManager, Texture2D tex, boolean useAlpha){ in setTexture()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
D | TextureGenerator.java | 73 …protected abstract Texture generate(Structure tex, int width, int height, int depth, BlenderContex… in generate() 84 private ColorBand readColorband(Structure tex, BlenderContext blenderContext) { in readColorband() 100 protected float[][] computeColorband(Structure tex, BlenderContext blenderContext) { in computeColorband() 408 public BrightnessAndContrastData(Structure tex) { in BrightnessAndContrastData()
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D | TextureGeneratorMusgrave.java | 61 …protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blender… in generate() 126 public MusgraveData(Structure tex) { in MusgraveData()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.c | 121 struct ureg_src tex; in util_make_fragment_tex_shader_writemask() local 183 struct ureg_src tex; in util_make_fragment_tex_shader_writedepth() local 229 struct ureg_src tex; in util_make_fragment_tex_shader_writedepthstencil() local 283 struct ureg_src tex; in util_make_fragment_tex_shader_writestencil() local
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D | u_pstipple.c | 63 struct pipe_resource *tex, in util_pstipple_update_stipple_texture() 109 struct pipe_resource templat, *tex; in util_pstipple_create_stipple_texture() local 135 struct pipe_resource *tex) in util_pstipple_create_sampler_view()
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/external/mesa3d/src/mesa/main/ |
D | texstate.c | 69 GLuint u, tex; in _mesa_copy_texture_state() local 751 GLuint tex; in init_texture_unit() local 867 GLuint u, tex; in _mesa_update_default_objects_texture() local
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D | texobj.h | 74 struct gl_texture_object *tex) in _mesa_reference_texobj()
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/external/jmonkeyengine/engine/src/test/jme3test/asset/ |
D | TestAbsoluteLocators.java | 57 Texture tex = am.loadTexture("Textures/Terrain/Pond/Pond.jpg"); in main() local
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