Searched defs:texCube (Results 1 – 10 of 10) sorted by relevance
211 deUint32 texCube = 2; in validTexCubeAttachmentsTest() local283 deUint32 texCube = 2; in invalidTexCubeAttachmentTest() local435 deUint32 texCube = 1; in deleteTexCubeAttachedToBoundFboTest() local488 deUint32 texCube = 1; in deleteTexCubeAttachedToNotBoundFboTest() local
235 deUint32 texCube = 2; in validTexCubeAttachmentsTest() local307 deUint32 texCube = 2; in invalidTexCubeAttachmentTest() local459 deUint32 texCube = 1; in deleteTexCubeAttachedToBoundFboTest() local512 deUint32 texCube = 1; in deleteTexCubeAttachedToNotBoundFboTest() local
582 …static const TextureSpec texCube (TEXTURETYPE_CUBE_MAP, GL_RGBA, GL_UNSIGNED_BYTE, 256, 256, 1, s… in init() local
113 const glu::TextureCube* texCube; member135 const tcu::TextureCube* texCube; member
97 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube) in bindTexture()
76 TextureBinding::TextureBinding (const glu::TextureCube* texCube, const tcu::Sampler& sampler) in TextureBinding()114 void TextureBinding::setTexture (const glu::TextureCube* texCube) in setTexture()
1207 GLuint texCube = 0x1234; in framebuffer_texture2d() local1563 deUint32 texCube = 0x1234; in framebuffer_texture_layer() local
212 const rc::TextureCube* texCube; member
2196 const TextureCube* texCube = static_cast<const TextureCube*>(texture); in checkFramebufferStatus() local
121 const tcu::TextureCube* texCube; member