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Searched defs:texUnit (Results 1 – 25 of 34) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dtexenv.c50 struct gl_texture_unit *texUnit, in set_env_mode()
90 struct gl_texture_unit *texUnit, in set_env_color()
107 struct gl_texture_unit *texUnit, in set_combiner_mode()
178 struct gl_texture_unit *texUnit, in set_combiner_source()
268 struct gl_texture_unit *texUnit, in set_combiner_operand()
349 struct gl_texture_unit *texUnit, in set_combiner_scale()
393 struct gl_texture_unit *texUnit; in _mesa_TexEnvfv() local
573 get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, in get_texenvi()
668 const struct gl_texture_unit *texUnit; in _mesa_GetTexEnvfv() local
732 const struct gl_texture_unit *texUnit; in _mesa_GetTexEnviv() local
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Dtexstate.c124 const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit; in _mesa_print_texunit_state() local
291 const GLuint texUnit = texture - GL_TEXTURE0; in _mesa_ActiveTextureARB() local
331 GLuint texUnit = texture - GL_TEXTURE0; in _mesa_ClientActiveTextureARB() local
389 update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit) in update_tex_combine()
534 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in update_texture_state() local
642 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in update_texture_state() local
750 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in init_texture_unit() local
870 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[u]; in _mesa_update_default_objects_texture() local
Denable.c240 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); in enable_texture() local
691 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_set_enable() local
713 struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_set_enable() local
1210 const struct gl_texture_unit *const texUnit = in is_texture_enabled() local
1429 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_IsEnabled() local
1443 const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); in _mesa_IsEnabled() local
Dtexgen.c51 get_texgen(struct gl_context *ctx, struct gl_texture_unit *texUnit, in get_texgen()
77 struct gl_texture_unit *texUnit; in _mesa_TexGenfv() local
299 struct gl_texture_unit *texUnit; in _mesa_GetTexGendv() local
337 struct gl_texture_unit *texUnit; in _mesa_GetTexGenfv() local
383 struct gl_texture_unit *texUnit; in _mesa_GetTexGeniv() local
Dtexparam.c122 struct gl_texture_unit *texUnit; in get_texobj() local
1247 const struct gl_texture_unit *texUnit; in _mesa_GetTexLevelParameteriv() local
Duniform_query.cpp713 const unsigned texUnit = ((unsigned *) values)[i]; in _mesa_uniform() local
Dcontext.c1028 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in _mesa_initialize_context() local
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_sampler.c129 GLuint texUnit) in convert_sampler()
232 const GLuint texUnit = prog->SamplerUnits[unit]; in update_shader_samplers() local
Dst_atom_texture.c190 GLuint texUnit) in update_single_texture()
280 const GLuint texUnit = prog->SamplerUnits[unit]; in update_textures() local
401 const GLuint texUnit = fprog->Base.SamplerUnits[su]; in finalize_textures() local
Dst_manager.c477 struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); in st_context_teximage() local
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_wm_sampler_state.c87 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in upload_default_color() local
166 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in brw_update_sampler_state() local
Dbrw_tex.c53 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in brw_validate_textures() local
Dgen7_sampler_state.c41 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in gen7_update_sampler_state() local
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_texstate.c306 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in r200UpdateTextureEnv() local
731 struct gl_texture_unit *texUnit; in r200SetTexBuffer2() local
868 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[j]; in r200UpdateAllTexEnv() local
1183 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in r200_validate_texgen() local
Dr200_tex.c303 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in r200TexEnv() local
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texstate.c266 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in radeonUpdateTextureEnv() local
608 struct gl_texture_unit *texUnit; in radeonSetTexBuffer2() local
864 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in radeon_validate_texgen() local
Dradeon_tex.c263 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in radeonTexEnv() local
/external/mesa3d/src/mesa/tnl/
Dt_vb_texgen.c342 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in texgen() local
494 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in run_texgen_stage() local
518 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i]; in validate_texgen_stage() local
Dt_rasterpos.c262 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in compute_texgen() local
/external/mesa3d/src/mesa/swrast/
Ds_texcombine.c646 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in _swrast_texture_span() local
713 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in _swrast_texture_span() local
Ds_fragprog.c115 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; in fetch_texel_deriv() local
/external/deqp/framework/opengl/
DgluStrUtil.hpp61 const deUint32 texUnit; member in glu::detail::TextureUnitStr
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_texblend.c392 struct gl_texture_unit *texUnit = &i830->intel.ctx.Texture.Unit[unit]; in emit_texblend() local
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
DMaterialLoader.java73 private int texUnit = 0; field in MaterialLoader
/external/jmonkeyengine/engine/src/core/com/jme3/material/
DMaterial.java432 int texUnit = ((MatParamTexture) matParam).getUnit(); in clearParam() local
457 int texUnit = val.getUnit(); in clearTextureParam() local

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