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Searched defs:tileModes (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/effects/
DGrSimpleTextureEffect.cpp57 SkShader::TileMode tileModes[] = { in TestCreate() local
DGrDistanceFieldGeoProc.cpp250 SkShader::TileMode tileModes[] = { in TestCreate() local
460 SkShader::TileMode tileModes[] = { in TestCreate() local
732 SkShader::TileMode tileModes[] = { in TestCreate() local
DGrBitmapTextGeoProc.cpp175 SkShader::TileMode tileModes[] = { in TestCreate() local
/external/skia/gm/
Dshadertext.cpp116 SkShader::TileMode tileModes[] = { in onDraw() local
/external/skia/samplecode/
DSampleShaderText.cpp126 SkShader::TileMode tileModes[] = { in onDrawContent() local
/external/skia/src/pdf/
DSkPDFShader.cpp852 SkShader::TileMode tileModes[2]; in Create() local
/external/skia/src/gpu/
DSkGpuDevice.cpp1160 SkShader::TileMode tileModes[2] = { params.getTileModeX(), params.getTileModeY() }; in internalDrawBitmap() local