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Searched defs:uv (Results 1 – 25 of 32) sorted by relevance

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/external/eigen/test/
DdenseLM.cpp102 int test_minimizeLM(FunctorType& functor, VectorType& uv) in test_minimizeLM()
115 int test_lmder(FunctorType& functor, VectorType& uv) in test_lmder()
128 int test_minimizeSteps(FunctorType& functor, VectorType& uv) in test_minimizeSteps()
153 VectorType uv(inputs),uv_ref(inputs); in test_denseLM_T() local
DsparseLM.cpp136 VectorType uv(inputs),uv_ref(inputs); in test_sparseLM_T() local
/external/skia/src/gpu/
DGrPathUtils.h88 SkPoint* uv = reinterpret_cast<SkPoint*>(uvPtr); in apply() local
/external/clang/test/CXX/expr/expr.post/expr.const.cast/
Dp1-0x.cpp33 volatile unsigned uv; member
/external/eigen/demos/opengl/
Dcamera.cpp246 Vector3f Camera::unProject(const Vector2f& uv, float depth) const in unProject() argument
252 Vector3f Camera::unProject(const Vector2f& uv, float depth, const Matrix4f& invModelview) const in unProject() argument
/external/eigen/bench/
Dspmv.cpp176 boost::numeric::ublas::vector<Scalar> uv(cols), ures(rows); in main() local
/external/webp/src/dsp/
Dupsampling_neon.c195 #define CONVERT2RGB_8(FMT, XSTEP, top_y, bottom_y, uv, \ argument
203 #define CONVERT2RGB_1(FUNC, XSTEP, top_y, bottom_y, uv, \ argument
Dyuv.h190 static WEBP_INLINE int VP8ClipUV(int uv, int rounding) { in VP8ClipUV()
/external/deqp/framework/common/
DtcuTextureUtil.hpp137 union { float fv; deUint32 uv; deInt32 iv; } v; in floatToU8() member
/external/fonttools/Lib/fontTools/ttLib/tables/
DG_M_A_P_.py31 def __init__(self, uv = 0, cid = 0, gid = 0, ggid = 0, name = ""): argument
/external/skia/src/gpu/effects/
DGrDistanceFieldGeoProc.cpp81 GrGLSLVertToFrag uv(kVec2f_GrSLType); in onEmitCode() local
523 GrGLSLVertToFrag uv(kVec2f_GrSLType); in onEmitCode() local
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
DUVCoordinatesGenerator.java116 Vector2f uv = data[i % 3]; in generateUVCoordinates() local
/external/clang/test/Sema/
Dcompare.c317 int test9(int sv, unsigned uv, long slv) { in test9()
/external/icu/icu4j/main/classes/core/src/com/ibm/icu/impl/duration/impl/
DPeriodFormatterData.java150 int uv, boolean useCountSep, in appendUnit()
/external/icu/android_icu4j/src/main/java/android/icu/impl/duration/impl/
DPeriodFormatterData.java152 int uv, boolean useCountSep, in appendUnit()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
DMeshPartBuilder.java98 public short vertex (Vector3 pos, Vector3 nor, Color col, Vector2 uv); in vertex()
202 public final Vector2 uv = new Vector2(); field in MeshPartBuilder.VertexInfo
213 public VertexInfo set (Vector3 pos, Vector3 nor, Color col, Vector2 uv) { in set()
274 public VertexInfo setUV (Vector2 uv) { in setUV()
DMeshBuilder.java538 public short vertex (Vector3 pos, Vector3 nor, Color col, Vector2 uv) { in vertex()
/external/webrtc/talk/session/media/
Dplanarfunctions_unittest.cc787 rtc::scoped_ptr<uint8_t[]> uv(new uint8_t[uv_size + kAlignment]); in TEST_F() local
835 rtc::scoped_ptr<uint8_t[]> uv(new uint8_t[uv_size * 2 + kAlignment]); in TEST_P() local
/external/opencv/cvaux/src/
Dcvsegment.cpp213 uchar uv[] = { (uchar)newVal[0], (uchar)newVal[1], (uchar)newVal[2] }; in icvSegmFloodFill_Stage2() local
/external/skia/samplecode/
DSamplePatch.cpp91 SkScalar uv = SkScalarMul(u, v); in eval_sheet() local
/external/jemalloc/src/
Dstats.c436 unsigned uv; in stats_print() local
/external/vulkan-validation-layers/libs/glm/gtx/
Dsimd_quat.inl183 __m128 uv = _mm_sub_ps(_mm_mul_ps(q_swp0, v_swp1), _mm_mul_ps(q_swp1, v_swp0)); local
/external/vulkan-validation-layers/libs/glm/gtc/
Dquaternion.inl307 detail::tvec3<T, P> uv, uuv; local
/external/skia/src/effects/
DSkPerlinNoiseShader.cpp626 const char* uv = "uv"; in emitCode() local
/external/mesa3d/src/gallium/state_trackers/vega/
Dstroker.c413 VGfloat uv[] = {l[0], l[1], l[2], l[3]}; in line_set_length() local

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