Searched defs:v4 (Results 1 – 7 of 7) sorted by relevance
/frameworks/native/libs/ui/tests/ |
D | vec_test.cpp | 34 vec4 v4; in TEST_F() local 68 vec4 v4(v3.xyz, 42); in TEST_F() local
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/frameworks/compile/mclinker/unittests/ |
D | GCFactoryListTraitsTest.cpp | 62 #define CHECK_LIST_VALUE(v1, v2, v3, v4, v5, v6, v7, v8, v9, v10) \ argument
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/frameworks/base/libs/hwui/ |
D | FontRenderer.cpp | 519 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendMeshQuadNoClip() 531 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendMeshQuad() 554 float x4, float y4, float u4, float v4, CacheTexture* texture) { in appendRotatedMeshQuad()
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/frameworks/base/libs/hwui/font/ |
D | CacheTexture.h | 164 float x4, float y4, float u4, float v4) { in addQuad()
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/frameworks/rs/driver/ |
D | rsdGL.cpp | 538 float x4, float y4, float z4, float u4, float v4) { in rsdGLDrawQuadTexCoords()
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D | rsdRuntimeStubs.cpp | 795 float x4, float y4, float z4, float u4, float v4) { 977 float x4, float y4, float z4, float u4, float v4) {
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/frameworks/rs/ |
D | rsFont.cpp | 671 float u4, float v4) { in appendMeshQuad()
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