Searched defs:vertex2 (Results 1 – 8 of 8) sorted by relevance
/external/ceres-solver/internal/ceres/ |
D | graph.h | 97 void AddEdge(const Vertex& vertex1, const Vertex& vertex2, double weight) { in AddEdge() 113 void AddEdge(const Vertex& vertex1, const Vertex& vertex2) { in AddEdge() 127 double EdgeWeight(const Vertex& vertex1, const Vertex& vertex2) const { in EdgeWeight()
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D | single_linkage_clustering.cc | 67 const int vertex2 = *it2; in ComputeSingleLinkageClustering() local
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D | graph_algorithms.h | 299 const Vertex vertex2 = *it2; in Degree2MaximumSpanningForest() local 318 const Vertex vertex2 = edge.second; in Degree2MaximumSpanningForest() local
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/ |
D | btTriangleMesh.java | 89 …public void addTriangle(Vector3 vertex0, Vector3 vertex1, Vector3 vertex2, boolean removeDuplicate… in addTriangle() 93 public void addTriangle(Vector3 vertex0, Vector3 vertex1, Vector3 vertex2) { in addTriangle()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionShapes/ |
D | btTriangleMesh.cpp | 132 …::addTriangle(const btVector3& vertex0,const btVector3& vertex1,const btVector3& vertex2,bool remo… in addTriangle()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderInvarianceTests.cpp | 215 const tcu::Vec4 vertex2 = genRandomVector(rnd); in init() local
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderInvarianceTests.cpp | 215 const tcu::Vec4 vertex2 = genRandomVector(rnd); in init() local
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/external/pdfium/core/src/fpdfapi/fpdf_render/ |
D | fpdf_render_pattern.cpp | 355 CPDF_MeshVertex& vertex2 = triangle[(i + 1) % 3]; in DrawGouraud() local
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