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Searched defs:yaw (Results 1 – 12 of 12) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/swig-src/linearmath/com/badlogic/gdx/physics/bullet/linearmath/
DbtQuaternion.java72 public btQuaternion(float yaw, float pitch, float roll) { in btQuaternion()
80 public void setEuler(float yaw, float pitch, float roll) { in setEuler()
84 public void setEulerZYX(float yaw, float pitch, float roll) { in setEulerZYX()
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
DFrameBufferCubemapTest.java99 float yaw, pitch, roll; field in FrameBufferCubemapTest
/external/vulkan-validation-layers/libs/glm/gtx/
Deuler_angles.inl141 T const & yaw,
176 T const & yaw,
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/
DbtQuaternion.h101 btQuaternion(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in btQuaternion()
124 void setEuler(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in setEuler()
144 void setEulerZYX(const btScalar& yaw, const btScalar& pitch, const btScalar& roll) in setEulerZYX()
DbtMatrix3x3.h525 btScalar yaw; in ATTRIBUTE_ALIGNED16() member
/external/libgdx/gdx/src/com/badlogic/gdx/math/
DQuaternion.java121 public Quaternion setEulerAngles (float yaw, float pitch, float roll) { in setEulerAngles()
131 public Quaternion setEulerAnglesRad (float yaw, float pitch, float roll) { in setEulerAnglesRad()
DMatrix4.java785 public Matrix4 setFromEulerAngles (float yaw, float pitch, float roll) { in setFromEulerAngles()
795 public Matrix4 setFromEulerAnglesRad (float yaw, float pitch, float roll) { in setFromEulerAnglesRad()
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/math/
DMatrix4.java863 public Matrix4 setFromEulerAngles (float yaw, float pitch, float roll) { in setFromEulerAngles()
873 public Matrix4 setFromEulerAnglesRad (float yaw, float pitch, float roll) { in setFromEulerAnglesRad()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/decals/
DDecal.java159 public void setRotation (float yaw, float pitch, float roll) { in setRotation()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
DSpatial.java991 public Spatial rotate(float yaw, float roll, float pitch) { in rotate()
/external/jmonkeyengine/engine/src/core/com/jme3/math/
DQuaternion.java250 public Quaternion fromAngles(float yaw, float roll, float pitch) { in fromAngles()
/external/vulkan-validation-layers/libs/glm/gtc/
Dquaternion.inl673 GLM_FUNC_QUALIFIER T yaw function