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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_IAUDIOFLINGER_H
18 #define ANDROID_IAUDIOFLINGER_H
19 
20 #include <stdint.h>
21 #include <sys/types.h>
22 #include <unistd.h>
23 
24 #include <utils/RefBase.h>
25 #include <utils/Errors.h>
26 #include <binder/IInterface.h>
27 #include <media/IAudioTrack.h>
28 #include <media/IAudioRecord.h>
29 #include <media/IAudioFlingerClient.h>
30 #include <system/audio.h>
31 #include <system/audio_policy.h>
32 #include <hardware/audio_policy.h>
33 #include <hardware/audio_effect.h>
34 #include <media/IEffect.h>
35 #include <media/IEffectClient.h>
36 #include <utils/String8.h>
37 
38 namespace android {
39 
40 // ----------------------------------------------------------------------------
41 
42 class IAudioFlinger : public IInterface
43 {
44 public:
45     DECLARE_META_INTERFACE(AudioFlinger);
46 
47 
48     // invariant on exit for all APIs that return an sp<>:
49     //   (return value != 0) == (*status == NO_ERROR)
50 
51     /* create an audio track and registers it with AudioFlinger.
52      * return null if the track cannot be created.
53      */
54     virtual sp<IAudioTrack> createTrack(
55                                 audio_stream_type_t streamType,
56                                 uint32_t sampleRate,
57                                 audio_format_t format,
58                                 audio_channel_mask_t channelMask,
59                                 size_t *pFrameCount,
60                                 audio_output_flags_t *flags,
61                                 const sp<IMemory>& sharedBuffer,
62                                 // On successful return, AudioFlinger takes over the handle
63                                 // reference and will release it when the track is destroyed.
64                                 // However on failure, the client is responsible for release.
65                                 audio_io_handle_t output,
66                                 pid_t pid,
67                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
68                                 audio_session_t *sessionId,
69                                 int clientUid,
70                                 status_t *status) = 0;
71 
72     virtual sp<IAudioRecord> openRecord(
73                                 // On successful return, AudioFlinger takes over the handle
74                                 // reference and will release it when the track is destroyed.
75                                 // However on failure, the client is responsible for release.
76                                 audio_io_handle_t input,
77                                 uint32_t sampleRate,
78                                 audio_format_t format,
79                                 audio_channel_mask_t channelMask,
80                                 const String16& callingPackage,
81                                 size_t *pFrameCount,
82                                 audio_input_flags_t *flags,
83                                 pid_t pid,
84                                 pid_t tid,  // -1 means unused, otherwise must be valid non-0
85                                 int clientUid,
86                                 audio_session_t *sessionId,
87                                 size_t *notificationFrames,
88                                 sp<IMemory>& cblk,
89                                 sp<IMemory>& buffers,   // return value 0 means it follows cblk
90                                 status_t *status) = 0;
91 
92     // FIXME Surprisingly, format/latency don't work for input handles
93 
94     /* query the audio hardware state. This state never changes,
95      * and therefore can be cached.
96      */
97     virtual     uint32_t    sampleRate(audio_io_handle_t ioHandle) const = 0;
98 
99     // reserved; formerly channelCount()
100 
101     virtual     audio_format_t format(audio_io_handle_t output) const = 0;
102     virtual     size_t      frameCount(audio_io_handle_t ioHandle) const = 0;
103 
104     // return estimated latency in milliseconds
105     virtual     uint32_t    latency(audio_io_handle_t output) const = 0;
106 
107     /* set/get the audio hardware state. This will probably be used by
108      * the preference panel, mostly.
109      */
110     virtual     status_t    setMasterVolume(float value) = 0;
111     virtual     status_t    setMasterMute(bool muted) = 0;
112 
113     virtual     float       masterVolume() const = 0;
114     virtual     bool        masterMute() const = 0;
115 
116     /* set/get stream type state. This will probably be used by
117      * the preference panel, mostly.
118      */
119     virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value,
120                                     audio_io_handle_t output) = 0;
121     virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted) = 0;
122 
123     virtual     float       streamVolume(audio_stream_type_t stream,
124                                     audio_io_handle_t output) const = 0;
125     virtual     bool        streamMute(audio_stream_type_t stream) const = 0;
126 
127     // set audio mode
128     virtual     status_t    setMode(audio_mode_t mode) = 0;
129 
130     // mic mute/state
131     virtual     status_t    setMicMute(bool state) = 0;
132     virtual     bool        getMicMute() const = 0;
133 
134     virtual     status_t    setParameters(audio_io_handle_t ioHandle,
135                                     const String8& keyValuePairs) = 0;
136     virtual     String8     getParameters(audio_io_handle_t ioHandle, const String8& keys)
137                                     const = 0;
138 
139     // Register an object to receive audio input/output change and track notifications.
140     // For a given calling pid, AudioFlinger disregards any registrations after the first.
141     // Thus the IAudioFlingerClient must be a singleton per process.
142     virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0;
143 
144     // retrieve the audio recording buffer size
145     // FIXME This API assumes a route, and so should be deprecated.
146     virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format,
147             audio_channel_mask_t channelMask) const = 0;
148 
149     virtual status_t openOutput(audio_module_handle_t module,
150                                 audio_io_handle_t *output,
151                                 audio_config_t *config,
152                                 audio_devices_t *devices,
153                                 const String8& address,
154                                 uint32_t *latencyMs,
155                                 audio_output_flags_t flags) = 0;
156     virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
157                                     audio_io_handle_t output2) = 0;
158     virtual status_t closeOutput(audio_io_handle_t output) = 0;
159     virtual status_t suspendOutput(audio_io_handle_t output) = 0;
160     virtual status_t restoreOutput(audio_io_handle_t output) = 0;
161 
162     virtual status_t openInput(audio_module_handle_t module,
163                                audio_io_handle_t *input,
164                                audio_config_t *config,
165                                audio_devices_t *device,
166                                const String8& address,
167                                audio_source_t source,
168                                audio_input_flags_t flags) = 0;
169     virtual status_t closeInput(audio_io_handle_t input) = 0;
170 
171     virtual status_t invalidateStream(audio_stream_type_t stream) = 0;
172 
173     virtual status_t setVoiceVolume(float volume) = 0;
174 
175     virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
176                                     audio_io_handle_t output) const = 0;
177 
178     virtual uint32_t getInputFramesLost(audio_io_handle_t ioHandle) const = 0;
179 
180     virtual audio_unique_id_t newAudioUniqueId(audio_unique_id_use_t use) = 0;
181 
182     virtual void acquireAudioSessionId(audio_session_t audioSession, pid_t pid) = 0;
183     virtual void releaseAudioSessionId(audio_session_t audioSession, pid_t pid) = 0;
184 
185     virtual status_t queryNumberEffects(uint32_t *numEffects) const = 0;
186 
187     virtual status_t queryEffect(uint32_t index, effect_descriptor_t *pDescriptor) const = 0;
188 
189     virtual status_t getEffectDescriptor(const effect_uuid_t *pEffectUUID,
190                                         effect_descriptor_t *pDescriptor) const = 0;
191 
192     virtual sp<IEffect> createEffect(
193                                     effect_descriptor_t *pDesc,
194                                     const sp<IEffectClient>& client,
195                                     int32_t priority,
196                                     // AudioFlinger doesn't take over handle reference from client
197                                     audio_io_handle_t output,
198                                     audio_session_t sessionId,
199                                     const String16& callingPackage,
200                                     status_t *status,
201                                     int *id,
202                                     int *enabled) = 0;
203 
204     virtual status_t moveEffects(audio_session_t session, audio_io_handle_t srcOutput,
205                                     audio_io_handle_t dstOutput) = 0;
206 
207     virtual audio_module_handle_t loadHwModule(const char *name) = 0;
208 
209     // helpers for android.media.AudioManager.getProperty(), see description there for meaning
210     // FIXME move these APIs to AudioPolicy to permit a more accurate implementation
211     // that looks on primary device for a stream with fast flag, primary flag, or first one.
212     virtual uint32_t getPrimaryOutputSamplingRate() = 0;
213     virtual size_t getPrimaryOutputFrameCount() = 0;
214 
215     // Intended for AudioService to inform AudioFlinger of device's low RAM attribute,
216     // and should be called at most once.  For a definition of what "low RAM" means, see
217     // android.app.ActivityManager.isLowRamDevice().
218     virtual status_t setLowRamDevice(bool isLowRamDevice) = 0;
219 
220     /* List available audio ports and their attributes */
221     virtual status_t listAudioPorts(unsigned int *num_ports,
222                                     struct audio_port *ports) = 0;
223 
224     /* Get attributes for a given audio port */
225     virtual status_t getAudioPort(struct audio_port *port) = 0;
226 
227     /* Create an audio patch between several source and sink ports */
228     virtual status_t createAudioPatch(const struct audio_patch *patch,
229                                        audio_patch_handle_t *handle) = 0;
230 
231     /* Release an audio patch */
232     virtual status_t releaseAudioPatch(audio_patch_handle_t handle) = 0;
233 
234     /* List existing audio patches */
235     virtual status_t listAudioPatches(unsigned int *num_patches,
236                                       struct audio_patch *patches) = 0;
237     /* Set audio port configuration */
238     virtual status_t setAudioPortConfig(const struct audio_port_config *config) = 0;
239 
240     /* Get the HW synchronization source used for an audio session */
241     virtual audio_hw_sync_t getAudioHwSyncForSession(audio_session_t sessionId) = 0;
242 
243     /* Indicate JAVA services are ready (scheduling, power management ...) */
244     virtual status_t systemReady() = 0;
245 
246     // Returns the number of frames per audio HAL buffer.
247     virtual size_t frameCountHAL(audio_io_handle_t ioHandle) const = 0;
248 };
249 
250 
251 // ----------------------------------------------------------------------------
252 
253 class BnAudioFlinger : public BnInterface<IAudioFlinger>
254 {
255 public:
256     virtual status_t    onTransact( uint32_t code,
257                                     const Parcel& data,
258                                     Parcel* reply,
259                                     uint32_t flags = 0);
260 };
261 
262 // ----------------------------------------------------------------------------
263 
264 }; // namespace android
265 
266 #endif // ANDROID_IAUDIOFLINGER_H
267