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1<?xml version="1.0"?>
2<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
3
4<OpenGLAPI>
5
6<category name="GL_OES_EGL_image">
7
8    <function name="EGLImageTargetTexture2DOES" offset="assign">
9        <param name="target" type="GLenum"/>
10        <param name="writeOffset" type="GLvoid *"/>
11    </function>
12
13    <function name="EGLImageTargetRenderbufferStorageOES" offset="assign">
14        <param name="target" type="GLenum"/>
15        <param name="writeOffset" type="GLvoid *"/>
16    </function>
17
18</category>
19
20</OpenGLAPI>
21