1<?xml version="1.0"?> 2<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> 3 4<OpenGLAPI> 5 6<category name="GL_OES_EGL_image"> 7 8 <function name="EGLImageTargetTexture2DOES" offset="assign"> 9 <param name="target" type="GLenum"/> 10 <param name="writeOffset" type="GLvoid *"/> 11 </function> 12 13 <function name="EGLImageTargetRenderbufferStorageOES" offset="assign"> 14 <param name="target" type="GLenum"/> 15 <param name="writeOffset" type="GLvoid *"/> 16 </function> 17 18</category> 19 20</OpenGLAPI> 21