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1  //===--- ModuleLoader.h - Module Loader Interface ---------------*- C++ -*-===//
2  //
3  //                     The LLVM Compiler Infrastructure
4  //
5  // This file is distributed under the University of Illinois Open Source
6  // License. See LICENSE.TXT for details.
7  //
8  //===----------------------------------------------------------------------===//
9  //
10  //  This file defines the ModuleLoader interface, which is responsible for
11  //  loading named modules.
12  //
13  //===----------------------------------------------------------------------===//
14  #ifndef LLVM_CLANG_LEX_MODULELOADER_H
15  #define LLVM_CLANG_LEX_MODULELOADER_H
16  
17  #include "clang/Basic/Module.h"
18  #include "clang/Basic/SourceLocation.h"
19  #include "llvm/ADT/ArrayRef.h"
20  #include "llvm/ADT/PointerIntPair.h"
21  
22  namespace clang {
23  
24  class GlobalModuleIndex;
25  class IdentifierInfo;
26  class Module;
27  
28  /// \brief A sequence of identifier/location pairs used to describe a particular
29  /// module or submodule, e.g., std.vector.
30  typedef ArrayRef<std::pair<IdentifierInfo *, SourceLocation> > ModuleIdPath;
31  
32  /// \brief Describes the result of attempting to load a module.
33  class ModuleLoadResult {
34    llvm::PointerIntPair<Module *, 1, bool> Storage;
35  
36  public:
ModuleLoadResult()37    ModuleLoadResult() : Storage() { }
38  
ModuleLoadResult(Module * module,bool missingExpected)39    ModuleLoadResult(Module *module, bool missingExpected)
40      : Storage(module, missingExpected) { }
41  
42    operator Module *() const { return Storage.getPointer(); }
43  
44    /// \brief Determines whether the module, which failed to load, was
45    /// actually a submodule that we expected to see (based on implying the
46    /// submodule from header structure), but didn't materialize in the actual
47    /// module.
isMissingExpected()48    bool isMissingExpected() const { return Storage.getInt(); }
49  };
50  
51  /// \brief Abstract interface for a module loader.
52  ///
53  /// This abstract interface describes a module loader, which is responsible
54  /// for resolving a module name (e.g., "std") to an actual module file, and
55  /// then loading that module.
56  class ModuleLoader {
57    // Building a module if true.
58    bool BuildingModule;
59  public:
60    explicit ModuleLoader(bool BuildingModule = false) :
BuildingModule(BuildingModule)61      BuildingModule(BuildingModule),
62      HadFatalFailure(false) {}
63  
64    virtual ~ModuleLoader();
65  
66    /// \brief Returns true if this instance is building a module.
buildingModule()67    bool buildingModule() const {
68      return BuildingModule;
69    }
70    /// \brief Flag indicating whether this instance is building a module.
setBuildingModule(bool BuildingModuleFlag)71    void setBuildingModule(bool BuildingModuleFlag) {
72      BuildingModule = BuildingModuleFlag;
73    }
74  
75    /// \brief Attempt to load the given module.
76    ///
77    /// This routine attempts to load the module described by the given
78    /// parameters.
79    ///
80    /// \param ImportLoc The location of the 'import' keyword.
81    ///
82    /// \param Path The identifiers (and their locations) of the module
83    /// "path", e.g., "std.vector" would be split into "std" and "vector".
84    ///
85    /// \param Visibility The visibility provided for the names in the loaded
86    /// module.
87    ///
88    /// \param IsInclusionDirective Indicates that this module is being loaded
89    /// implicitly, due to the presence of an inclusion directive. Otherwise,
90    /// it is being loaded due to an import declaration.
91    ///
92    /// \returns If successful, returns the loaded module. Otherwise, returns
93    /// NULL to indicate that the module could not be loaded.
94    virtual ModuleLoadResult loadModule(SourceLocation ImportLoc,
95                                        ModuleIdPath Path,
96                                        Module::NameVisibilityKind Visibility,
97                                        bool IsInclusionDirective) = 0;
98  
99    /// \brief Make the given module visible.
100    virtual void makeModuleVisible(Module *Mod,
101                                   Module::NameVisibilityKind Visibility,
102                                   SourceLocation ImportLoc) = 0;
103  
104    /// \brief Load, create, or return global module.
105    /// This function returns an existing global module index, if one
106    /// had already been loaded or created, or loads one if it
107    /// exists, or creates one if it doesn't exist.
108    /// Also, importantly, if the index doesn't cover all the modules
109    /// in the module map, it will be update to do so here, because
110    /// of its use in searching for needed module imports and
111    /// associated fixit messages.
112    /// \param TriggerLoc The location for what triggered the load.
113    /// \returns Returns null if load failed.
114    virtual GlobalModuleIndex *loadGlobalModuleIndex(
115                                                  SourceLocation TriggerLoc) = 0;
116  
117    /// Check global module index for missing imports.
118    /// \param Name The symbol name to look for.
119    /// \param TriggerLoc The location for what triggered the load.
120    /// \returns Returns true if any modules with that symbol found.
121    virtual bool lookupMissingImports(StringRef Name,
122                                      SourceLocation TriggerLoc) = 0;
123  
124    bool HadFatalFailure;
125  };
126  
127  }
128  
129  #endif
130