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1 
2 /*
3  * Copyright 2015 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #ifndef SKCOMMANDBUFFERGLCONTEXT_DEFINED
9 #define SKCOMMANDBUFFERGLCONTEXT_DEFINED
10 
11 #if SK_COMMAND_BUFFER
12 
13 #include "gl/SkGLContext.h"
14 
15 class SkCommandBufferGLContext : public SkGLContext {
16 public:
17     ~SkCommandBufferGLContext() override;
18 
CreateES2()19     static SkCommandBufferGLContext* CreateES2() {
20         SkCommandBufferGLContext* ctx = new SkCommandBufferGLContext(kGLES2_ContextVersion);
21         if (!ctx->isValid()) {
22             delete ctx;
23             return nullptr;
24         }
25         return ctx;
26     }
CreateES3()27     static SkCommandBufferGLContext* CreateES3() {
28         SkCommandBufferGLContext* ctx = new SkCommandBufferGLContext(kGLES3_ContextVersion);
29         if (!ctx->isValid()) {
30             delete ctx;
31             return nullptr;
32         }
33         return ctx;
34     }
35 
Create(void * nativeWindow,int msaaSampleCount)36     static SkCommandBufferGLContext* Create(void* nativeWindow, int msaaSampleCount) {
37         SkCommandBufferGLContext* ctx = new SkCommandBufferGLContext(nativeWindow,
38                                                                      msaaSampleCount);
39         if (!ctx->isValid()) {
40             delete ctx;
41             return nullptr;
42         }
43         return ctx;
44     }
45 
46     void presentCommandBuffer();
47 
48     bool makeCurrent();
49     int getStencilBits();
50     int getSampleCount();
51 
52 private:
53     enum ContextVersion {
54         kGLES2_ContextVersion,
55         kGLES3_ContextVersion
56     };
57     SkCommandBufferGLContext(ContextVersion minContextVersion);
58     SkCommandBufferGLContext(void* nativeWindow, int msaaSampleCount);
59     void initializeGLContext(ContextVersion minContextVersion, void* nativeWindow,
60                              const int* configAttribs, const int* surfaceAttribs);
61     void destroyGLContext();
62 
63     void onPlatformMakeCurrent() const override;
64     void onPlatformSwapBuffers() const override;
65     GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override;
66 
67     void* fContext;
68     void* fDisplay;
69     void* fSurface;
70     void* fConfig;
71 };
72 
73 #endif // SK_COMMAND_BUFFER
74 
75 #endif
76