1 // Copyright 2014 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_COMPILER_ARM64_INSTRUCTION_CODES_ARM64_H_ 6 #define V8_COMPILER_ARM64_INSTRUCTION_CODES_ARM64_H_ 7 8 namespace v8 { 9 namespace internal { 10 namespace compiler { 11 12 // ARM64-specific opcodes that specify which assembly sequence to emit. 13 // Most opcodes specify a single instruction. 14 #define TARGET_ARCH_OPCODE_LIST(V) \ 15 V(Arm64Add) \ 16 V(Arm64Add32) \ 17 V(Arm64And) \ 18 V(Arm64And32) \ 19 V(Arm64Bic) \ 20 V(Arm64Bic32) \ 21 V(Arm64Clz) \ 22 V(Arm64Clz32) \ 23 V(Arm64Cmp) \ 24 V(Arm64Cmp32) \ 25 V(Arm64Cmn) \ 26 V(Arm64Cmn32) \ 27 V(Arm64Tst) \ 28 V(Arm64Tst32) \ 29 V(Arm64Or) \ 30 V(Arm64Or32) \ 31 V(Arm64Orn) \ 32 V(Arm64Orn32) \ 33 V(Arm64Eor) \ 34 V(Arm64Eor32) \ 35 V(Arm64Eon) \ 36 V(Arm64Eon32) \ 37 V(Arm64Sub) \ 38 V(Arm64Sub32) \ 39 V(Arm64Mul) \ 40 V(Arm64Mul32) \ 41 V(Arm64Smull) \ 42 V(Arm64Umull) \ 43 V(Arm64Madd) \ 44 V(Arm64Madd32) \ 45 V(Arm64Msub) \ 46 V(Arm64Msub32) \ 47 V(Arm64Mneg) \ 48 V(Arm64Mneg32) \ 49 V(Arm64Idiv) \ 50 V(Arm64Idiv32) \ 51 V(Arm64Udiv) \ 52 V(Arm64Udiv32) \ 53 V(Arm64Imod) \ 54 V(Arm64Imod32) \ 55 V(Arm64Umod) \ 56 V(Arm64Umod32) \ 57 V(Arm64Not) \ 58 V(Arm64Not32) \ 59 V(Arm64Lsl) \ 60 V(Arm64Lsl32) \ 61 V(Arm64Lsr) \ 62 V(Arm64Lsr32) \ 63 V(Arm64Asr) \ 64 V(Arm64Asr32) \ 65 V(Arm64Ror) \ 66 V(Arm64Ror32) \ 67 V(Arm64Mov32) \ 68 V(Arm64Sxtb32) \ 69 V(Arm64Sxth32) \ 70 V(Arm64Sxtw) \ 71 V(Arm64Sbfx32) \ 72 V(Arm64Ubfx) \ 73 V(Arm64Ubfx32) \ 74 V(Arm64Ubfiz32) \ 75 V(Arm64Bfi) \ 76 V(Arm64Rbit) \ 77 V(Arm64Rbit32) \ 78 V(Arm64TestAndBranch32) \ 79 V(Arm64TestAndBranch) \ 80 V(Arm64CompareAndBranch32) \ 81 V(Arm64CompareAndBranch) \ 82 V(Arm64ClaimCSP) \ 83 V(Arm64ClaimJSSP) \ 84 V(Arm64PokeCSP) \ 85 V(Arm64PokeJSSP) \ 86 V(Arm64PokePair) \ 87 V(Arm64Float32Cmp) \ 88 V(Arm64Float32Add) \ 89 V(Arm64Float32Sub) \ 90 V(Arm64Float32Mul) \ 91 V(Arm64Float32Div) \ 92 V(Arm64Float32Max) \ 93 V(Arm64Float32Min) \ 94 V(Arm64Float32Abs) \ 95 V(Arm64Float32Neg) \ 96 V(Arm64Float32Sqrt) \ 97 V(Arm64Float32RoundDown) \ 98 V(Arm64Float64Cmp) \ 99 V(Arm64Float64Add) \ 100 V(Arm64Float64Sub) \ 101 V(Arm64Float64Mul) \ 102 V(Arm64Float64Div) \ 103 V(Arm64Float64Mod) \ 104 V(Arm64Float64Max) \ 105 V(Arm64Float64Min) \ 106 V(Arm64Float64Abs) \ 107 V(Arm64Float64Neg) \ 108 V(Arm64Float64Sqrt) \ 109 V(Arm64Float64RoundDown) \ 110 V(Arm64Float32RoundUp) \ 111 V(Arm64Float64RoundUp) \ 112 V(Arm64Float64RoundTiesAway) \ 113 V(Arm64Float32RoundTruncate) \ 114 V(Arm64Float64RoundTruncate) \ 115 V(Arm64Float32RoundTiesEven) \ 116 V(Arm64Float64RoundTiesEven) \ 117 V(Arm64Float64SilenceNaN) \ 118 V(Arm64Float32ToFloat64) \ 119 V(Arm64Float64ToFloat32) \ 120 V(Arm64Float32ToInt32) \ 121 V(Arm64Float64ToInt32) \ 122 V(Arm64Float32ToUint32) \ 123 V(Arm64Float64ToUint32) \ 124 V(Arm64Float32ToInt64) \ 125 V(Arm64Float64ToInt64) \ 126 V(Arm64Float32ToUint64) \ 127 V(Arm64Float64ToUint64) \ 128 V(Arm64Int32ToFloat32) \ 129 V(Arm64Int32ToFloat64) \ 130 V(Arm64Int64ToFloat32) \ 131 V(Arm64Int64ToFloat64) \ 132 V(Arm64Uint32ToFloat32) \ 133 V(Arm64Uint32ToFloat64) \ 134 V(Arm64Uint64ToFloat32) \ 135 V(Arm64Uint64ToFloat64) \ 136 V(Arm64Float64ExtractLowWord32) \ 137 V(Arm64Float64ExtractHighWord32) \ 138 V(Arm64Float64InsertLowWord32) \ 139 V(Arm64Float64InsertHighWord32) \ 140 V(Arm64Float64MoveU64) \ 141 V(Arm64U64MoveFloat64) \ 142 V(Arm64LdrS) \ 143 V(Arm64StrS) \ 144 V(Arm64LdrD) \ 145 V(Arm64StrD) \ 146 V(Arm64Ldrb) \ 147 V(Arm64Ldrsb) \ 148 V(Arm64Strb) \ 149 V(Arm64Ldrh) \ 150 V(Arm64Ldrsh) \ 151 V(Arm64Strh) \ 152 V(Arm64LdrW) \ 153 V(Arm64StrW) \ 154 V(Arm64Ldr) \ 155 V(Arm64Str) 156 157 // Addressing modes represent the "shape" of inputs to an instruction. 158 // Many instructions support multiple addressing modes. Addressing modes 159 // are encoded into the InstructionCode of the instruction and tell the 160 // code generator after register allocation which assembler method to call. 161 // 162 // We use the following local notation for addressing modes: 163 // 164 // R = register 165 // O = register or stack slot 166 // D = double register 167 // I = immediate (handle, external, int32) 168 // MRI = [register + immediate] 169 // MRR = [register + register] 170 #define TARGET_ADDRESSING_MODE_LIST(V) \ 171 V(MRI) /* [%r0 + K] */ \ 172 V(MRR) /* [%r0 + %r1] */ \ 173 V(Operand2_R_LSL_I) /* %r0 LSL K */ \ 174 V(Operand2_R_LSR_I) /* %r0 LSR K */ \ 175 V(Operand2_R_ASR_I) /* %r0 ASR K */ \ 176 V(Operand2_R_ROR_I) /* %r0 ROR K */ \ 177 V(Operand2_R_UXTB) /* %r0 UXTB (unsigned extend byte) */ \ 178 V(Operand2_R_UXTH) /* %r0 UXTH (unsigned extend halfword) */ \ 179 V(Operand2_R_SXTB) /* %r0 SXTB (signed extend byte) */ \ 180 V(Operand2_R_SXTH) /* %r0 SXTH (signed extend halfword) */ 181 182 enum ResetJSSPAfterCall { kNoResetJSSP, kResetJSSP }; 183 184 } // namespace compiler 185 } // namespace internal 186 } // namespace v8 187 188 #endif // V8_COMPILER_ARM64_INSTRUCTION_CODES_ARM64_H_ 189