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1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_CONVERSIONS_H_
6 #define V8_CONVERSIONS_H_
7 
8 #include <limits>
9 
10 #include "src/base/logging.h"
11 #include "src/handles.h"
12 #include "src/utils.h"
13 
14 namespace v8 {
15 namespace internal {
16 
17 class UnicodeCache;
18 
19 // Maximum number of significant digits in decimal representation.
20 // The longest possible double in decimal representation is
21 // (2^53 - 1) * 2 ^ -1074 that is (2 ^ 53 - 1) * 5 ^ 1074 / 10 ^ 1074
22 // (768 digits). If we parse a number whose first digits are equal to a
23 // mean of 2 adjacent doubles (that could have up to 769 digits) the result
24 // must be rounded to the bigger one unless the tail consists of zeros, so
25 // we don't need to preserve all the digits.
26 const int kMaxSignificantDigits = 772;
27 
28 
isDigit(int x,int radix)29 inline bool isDigit(int x, int radix) {
30   return (x >= '0' && x <= '9' && x < '0' + radix)
31       || (radix > 10 && x >= 'a' && x < 'a' + radix - 10)
32       || (radix > 10 && x >= 'A' && x < 'A' + radix - 10);
33 }
34 
35 
isBinaryDigit(int x)36 inline bool isBinaryDigit(int x) {
37   return x == '0' || x == '1';
38 }
39 
40 
41 // The fast double-to-(unsigned-)int conversion routine does not guarantee
42 // rounding towards zero.
43 // If x is NaN, the result is INT_MIN.  Otherwise the result is the argument x,
44 // clamped to [INT_MIN, INT_MAX] and then rounded to an integer.
FastD2IChecked(double x)45 inline int FastD2IChecked(double x) {
46   if (!(x >= INT_MIN)) return INT_MIN;  // Negation to catch NaNs.
47   if (x > INT_MAX) return INT_MAX;
48   return static_cast<int>(x);
49 }
50 
51 
52 // The fast double-to-(unsigned-)int conversion routine does not guarantee
53 // rounding towards zero.
54 // The result is unspecified if x is infinite or NaN, or if the rounded
55 // integer value is outside the range of type int.
FastD2I(double x)56 inline int FastD2I(double x) {
57   return static_cast<int32_t>(x);
58 }
59 
60 inline unsigned int FastD2UI(double x);
61 
62 
FastI2D(int x)63 inline double FastI2D(int x) {
64   // There is no rounding involved in converting an integer to a
65   // double, so this code should compile to a few instructions without
66   // any FPU pipeline stalls.
67   return static_cast<double>(x);
68 }
69 
70 
FastUI2D(unsigned x)71 inline double FastUI2D(unsigned x) {
72   // There is no rounding involved in converting an unsigned integer to a
73   // double, so this code should compile to a few instructions without
74   // any FPU pipeline stalls.
75   return static_cast<double>(x);
76 }
77 
78 
79 // This function should match the exact semantics of ECMA-262 20.2.2.17.
80 inline float DoubleToFloat32(double x);
81 
82 
83 // This function should match the exact semantics of ECMA-262 9.4.
84 inline double DoubleToInteger(double x);
85 
86 
87 // This function should match the exact semantics of ECMA-262 9.5.
88 inline int32_t DoubleToInt32(double x);
89 
90 
91 // This function should match the exact semantics of ECMA-262 9.6.
92 inline uint32_t DoubleToUint32(double x);
93 
94 
95 // Enumeration for allowing octals and ignoring junk when converting
96 // strings to numbers.
97 enum ConversionFlags {
98   NO_FLAGS = 0,
99   ALLOW_HEX = 1,
100   ALLOW_OCTAL = 2,
101   ALLOW_IMPLICIT_OCTAL = 4,
102   ALLOW_BINARY = 8,
103   ALLOW_TRAILING_JUNK = 16
104 };
105 
106 
107 // Converts a string into a double value according to ECMA-262 9.3.1
108 double StringToDouble(UnicodeCache* unicode_cache,
109                       Vector<const uint8_t> str,
110                       int flags,
111                       double empty_string_val = 0);
112 double StringToDouble(UnicodeCache* unicode_cache,
113                       Vector<const uc16> str,
114                       int flags,
115                       double empty_string_val = 0);
116 // This version expects a zero-terminated character array.
117 double StringToDouble(UnicodeCache* unicode_cache,
118                       const char* str,
119                       int flags,
120                       double empty_string_val = 0);
121 
122 // Converts a string into an integer.
123 double StringToInt(UnicodeCache* unicode_cache,
124                    Vector<const uint8_t> vector,
125                    int radix);
126 
127 
128 double StringToInt(UnicodeCache* unicode_cache,
129                    Vector<const uc16> vector,
130                    int radix);
131 
132 const int kDoubleToCStringMinBufferSize = 100;
133 
134 // Converts a double to a string value according to ECMA-262 9.8.1.
135 // The buffer should be large enough for any floating point number.
136 // 100 characters is enough.
137 const char* DoubleToCString(double value, Vector<char> buffer);
138 
139 // Convert an int to a null-terminated string. The returned string is
140 // located inside the buffer, but not necessarily at the start.
141 const char* IntToCString(int n, Vector<char> buffer);
142 
143 // Additional number to string conversions for the number type.
144 // The caller is responsible for calling free on the returned pointer.
145 char* DoubleToFixedCString(double value, int f);
146 char* DoubleToExponentialCString(double value, int f);
147 char* DoubleToPrecisionCString(double value, int f);
148 char* DoubleToRadixCString(double value, int radix);
149 
150 
IsMinusZero(double value)151 static inline bool IsMinusZero(double value) {
152   static const DoubleRepresentation minus_zero(-0.0);
153   return DoubleRepresentation(value) == minus_zero;
154 }
155 
156 
157 inline bool IsSmiDouble(double value);
158 
159 
160 // Integer32 is an integer that can be represented as a signed 32-bit
161 // integer. It has to be in the range [-2^31, 2^31 - 1].
162 // We also have to check for negative 0 as it is not an Integer32.
163 inline bool IsInt32Double(double value);
164 
165 
166 // UInteger32 is an integer that can be represented as an unsigned 32-bit
167 // integer. It has to be in the range [0, 2^32 - 1].
168 // We also have to check for negative 0 as it is not a UInteger32.
169 inline bool IsUint32Double(double value);
170 
171 
172 // Convert from Number object to C integer.
173 inline int32_t NumberToInt32(Object* number);
174 inline uint32_t NumberToUint32(Object* number);
175 inline int64_t NumberToInt64(Object* number);
176 
177 double StringToDouble(UnicodeCache* unicode_cache, Handle<String> string,
178                       int flags, double empty_string_val = 0.0);
179 
180 
181 inline bool TryNumberToSize(Isolate* isolate, Object* number, size_t* result);
182 
183 
184 // Converts a number into size_t.
185 inline size_t NumberToSize(Isolate* isolate, Object* number);
186 
187 
188 // returns DoubleToString(StringToDouble(string)) == string
189 bool IsSpecialIndex(UnicodeCache* unicode_cache, String* string);
190 
191 }  // namespace internal
192 }  // namespace v8
193 
194 #endif  // V8_CONVERSIONS_H_
195