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1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "src/snapshot/partial-serializer.h"
6 #include "src/snapshot/startup-serializer.h"
7 
8 #include "src/objects-inl.h"
9 
10 namespace v8 {
11 namespace internal {
12 
PartialSerializer(Isolate * isolate,StartupSerializer * startup_serializer)13 PartialSerializer::PartialSerializer(Isolate* isolate,
14                                      StartupSerializer* startup_serializer)
15     : Serializer(isolate), startup_serializer_(startup_serializer) {
16   InitializeCodeAddressMap();
17 }
18 
~PartialSerializer()19 PartialSerializer::~PartialSerializer() {
20   OutputStatistics("PartialSerializer");
21 }
22 
Serialize(Object ** o)23 void PartialSerializer::Serialize(Object** o) {
24   if ((*o)->IsContext()) {
25     Context* context = Context::cast(*o);
26     reference_map()->AddAttachedReference(context->global_proxy());
27     // The bootstrap snapshot has a code-stub context. When serializing the
28     // partial snapshot, it is chained into the weak context list on the isolate
29     // and it's next context pointer may point to the code-stub context.  Clear
30     // it before serializing, it will get re-added to the context list
31     // explicitly when it's loaded.
32     if (context->IsNativeContext()) {
33       context->set(Context::NEXT_CONTEXT_LINK,
34                    isolate_->heap()->undefined_value());
35       DCHECK(!context->global_object()->IsUndefined(context->GetIsolate()));
36     }
37   }
38   VisitPointer(o);
39   SerializeDeferredObjects();
40   Pad();
41 }
42 
SerializeObject(HeapObject * obj,HowToCode how_to_code,WhereToPoint where_to_point,int skip)43 void PartialSerializer::SerializeObject(HeapObject* obj, HowToCode how_to_code,
44                                         WhereToPoint where_to_point, int skip) {
45   if (obj->IsMap()) {
46     // The code-caches link to context-specific code objects, which
47     // the startup and context serializes cannot currently handle.
48     DCHECK(Map::cast(obj)->code_cache() == obj->GetHeap()->empty_fixed_array());
49   }
50 
51   // Replace typed arrays by undefined.
52   if (obj->IsJSTypedArray()) obj = isolate_->heap()->undefined_value();
53 
54   if (SerializeHotObject(obj, how_to_code, where_to_point, skip)) return;
55 
56   int root_index = root_index_map_.Lookup(obj);
57   if (root_index != RootIndexMap::kInvalidRootIndex) {
58     PutRoot(root_index, obj, how_to_code, where_to_point, skip);
59     return;
60   }
61 
62   if (SerializeBackReference(obj, how_to_code, where_to_point, skip)) return;
63 
64   if (ShouldBeInThePartialSnapshotCache(obj)) {
65     FlushSkip(skip);
66 
67     int cache_index = startup_serializer_->PartialSnapshotCacheIndex(obj);
68     sink_.Put(kPartialSnapshotCache + how_to_code + where_to_point,
69               "PartialSnapshotCache");
70     sink_.PutInt(cache_index, "partial_snapshot_cache_index");
71     return;
72   }
73 
74   // Pointers from the partial snapshot to the objects in the startup snapshot
75   // should go through the root array or through the partial snapshot cache.
76   // If this is not the case you may have to add something to the root array.
77   DCHECK(!startup_serializer_->reference_map()->Lookup(obj).is_valid());
78   // All the internalized strings that the partial snapshot needs should be
79   // either in the root table or in the partial snapshot cache.
80   DCHECK(!obj->IsInternalizedString());
81   // Function and object templates are not context specific.
82   DCHECK(!obj->IsTemplateInfo());
83 
84   FlushSkip(skip);
85 
86   // Clear literal boilerplates.
87   if (obj->IsJSFunction()) {
88     JSFunction* function = JSFunction::cast(obj);
89     LiteralsArray* literals = function->literals();
90     for (int i = 0; i < literals->literals_count(); i++) {
91       literals->set_literal_undefined(i);
92     }
93     function->ClearTypeFeedbackInfo();
94   }
95 
96   // Object has not yet been serialized.  Serialize it here.
97   ObjectSerializer serializer(this, obj, &sink_, how_to_code, where_to_point);
98   serializer.Serialize();
99 }
100 
ShouldBeInThePartialSnapshotCache(HeapObject * o)101 bool PartialSerializer::ShouldBeInThePartialSnapshotCache(HeapObject* o) {
102   // Scripts should be referred only through shared function infos.  We can't
103   // allow them to be part of the partial snapshot because they contain a
104   // unique ID, and deserializing several partial snapshots containing script
105   // would cause dupes.
106   DCHECK(!o->IsScript());
107   return o->IsName() || o->IsSharedFunctionInfo() || o->IsHeapNumber() ||
108          o->IsCode() || o->IsScopeInfo() || o->IsAccessorInfo() ||
109          o->map() ==
110              startup_serializer_->isolate()->heap()->fixed_cow_array_map();
111 }
112 
113 }  // namespace internal
114 }  // namespace v8
115