Searched refs:core_spill_mask_ (Results 1 – 6 of 6) sorted by relevance
/art/runtime/quick/ |
D | quick_method_frame_info.h | 30 core_spill_mask_(0u), in QuickMethodFrameInfo() 37 core_spill_mask_(core_spill_mask), in QuickMethodFrameInfo() 46 return core_spill_mask_; in CoreSpillMask() 59 uint32_t core_spill_mask_; variable
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/art/compiler/optimizing/ |
D | code_generator.h | 217 uint32_t GetCoreSpillMask() const { return core_spill_mask_; } in GetCoreSpillMask() 225 core_spill_mask_ = allocated_registers_.GetCoreRegisters() & core_callee_save_mask_; in ComputeSpillMask() 226 DCHECK_NE(core_spill_mask_, 0u) << "At least the return address register must be saved"; in ComputeSpillMask() 500 core_spill_mask_(0), in CodeGenerator() 542 return POPCOUNT(core_spill_mask_) * GetWordSize(); in GetCoreSpillSize() 584 uint32_t core_spill_mask_; variable
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D | code_generator_arm.cc | 871 core_spill_mask_ = allocated_registers_.GetCoreRegisters() & core_callee_save_mask_; in ComputeSpillMask() 872 DCHECK_NE(core_spill_mask_, 0u) << "At least the return address register must be saved"; in ComputeSpillMask() 875 core_spill_mask_ |= (1 << kCoreAlwaysSpillRegister); in ComputeSpillMask() 914 __ PushList(core_spill_mask_); in GenerateFrameEntry() 915 __ cfi().AdjustCFAOffset(kArmWordSize * POPCOUNT(core_spill_mask_)); in GenerateFrameEntry() 916 __ cfi().RelOffsetForMany(DWARFReg(kMethodRegisterArgument), 0, core_spill_mask_, kArmWordSize); in GenerateFrameEntry() 945 DCHECK_NE(core_spill_mask_ & (1 << LR), 0U); in GenerateFrameExit() 946 uint32_t pop_mask = (core_spill_mask_ & (~(1 << LR))) | 1 << PC; in GenerateFrameExit()
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D | code_generator_arm64.cc | 1047 DCHECK(ArtVixlRegCodeCoherentForRegSet(core_spill_mask_, GetNumberOfCoreRegisters(), 0, 0)); in GetFramePreservedCoreRegisters() 1049 core_spill_mask_); in GetFramePreservedCoreRegisters()
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/art/compiler/ |
D | compiled_method.cc | 113 frame_size_in_bytes_(frame_size_in_bytes), core_spill_mask_(core_spill_mask), in CompiledMethod()
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D | compiled_method.h | 405 return core_spill_mask_; in GetCoreSpillMask() 432 const uint32_t core_spill_mask_; variable
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