Searched refs:loop_update_start (Results 1 – 1 of 1) sorted by relevance
1713 HBasicBlock* loop_update_start = this; in DisconnectAndDelete() local1722 loop_update_start = loop_info->GetPreHeader(); in DisconnectAndDelete()1825 for (HLoopInformationOutwardIterator it(*loop_update_start); !it.Done(); it.Advance()) { in DisconnectAndDelete()