1 /*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <errno.h>
18 #include <stdlib.h>
19 #include <sys/time.h>
20 #include <time.h>
21 #include <unistd.h>
22
23 #include "atomic.h"
24 #include "base/logging.h"
25 #include "base/time_utils.h"
26 #include "debugger.h"
27 #include "jdwp/jdwp_priv.h"
28 #include "scoped_thread_state_change.h"
29
30 namespace art {
31
32 namespace JDWP {
33
34 static void* StartJdwpThread(void* arg);
35
36 /*
37 * JdwpNetStateBase class implementation
38 */
JdwpNetStateBase(JdwpState * state)39 JdwpNetStateBase::JdwpNetStateBase(JdwpState* state)
40 : state_(state), socket_lock_("JdwpNetStateBase lock", kJdwpSocketLock) {
41 clientSock = -1;
42 wake_pipe_[0] = -1;
43 wake_pipe_[1] = -1;
44 input_count_ = 0;
45 awaiting_handshake_ = false;
46 }
47
~JdwpNetStateBase()48 JdwpNetStateBase::~JdwpNetStateBase() {
49 if (wake_pipe_[0] != -1) {
50 close(wake_pipe_[0]);
51 wake_pipe_[0] = -1;
52 }
53 if (wake_pipe_[1] != -1) {
54 close(wake_pipe_[1]);
55 wake_pipe_[1] = -1;
56 }
57 }
58
MakePipe()59 bool JdwpNetStateBase::MakePipe() {
60 if (pipe(wake_pipe_) == -1) {
61 PLOG(ERROR) << "pipe failed";
62 return false;
63 }
64 return true;
65 }
66
WakePipe()67 void JdwpNetStateBase::WakePipe() {
68 // If we might be sitting in select, kick us loose.
69 if (wake_pipe_[1] != -1) {
70 VLOG(jdwp) << "+++ writing to wake pipe";
71 TEMP_FAILURE_RETRY(write(wake_pipe_[1], "", 1));
72 }
73 }
74
ConsumeBytes(size_t count)75 void JdwpNetStateBase::ConsumeBytes(size_t count) {
76 CHECK_GT(count, 0U);
77 CHECK_LE(count, input_count_);
78
79 if (count == input_count_) {
80 input_count_ = 0;
81 return;
82 }
83
84 memmove(input_buffer_, input_buffer_ + count, input_count_ - count);
85 input_count_ -= count;
86 }
87
HaveFullPacket()88 bool JdwpNetStateBase::HaveFullPacket() {
89 if (awaiting_handshake_) {
90 return (input_count_ >= kMagicHandshakeLen);
91 }
92 if (input_count_ < 4) {
93 return false;
94 }
95 uint32_t length = Get4BE(input_buffer_);
96 return (input_count_ >= length);
97 }
98
IsAwaitingHandshake()99 bool JdwpNetStateBase::IsAwaitingHandshake() {
100 return awaiting_handshake_;
101 }
102
SetAwaitingHandshake(bool new_state)103 void JdwpNetStateBase::SetAwaitingHandshake(bool new_state) {
104 awaiting_handshake_ = new_state;
105 }
106
IsConnected()107 bool JdwpNetStateBase::IsConnected() {
108 return clientSock >= 0;
109 }
110
111 // Close a connection from a debugger (which may have already dropped us).
112 // Resets the state so we're ready to receive a new connection.
113 // Only called from the JDWP thread.
Close()114 void JdwpNetStateBase::Close() {
115 if (clientSock < 0) {
116 return;
117 }
118
119 VLOG(jdwp) << "+++ closing JDWP connection on fd " << clientSock;
120
121 close(clientSock);
122 clientSock = -1;
123 }
124
125 /*
126 * Write a packet of "length" bytes. Grabs a mutex to assure atomicity.
127 */
WritePacket(ExpandBuf * pReply,size_t length)128 ssize_t JdwpNetStateBase::WritePacket(ExpandBuf* pReply, size_t length) {
129 DCHECK_LE(length, expandBufGetLength(pReply));
130 if (!IsConnected()) {
131 LOG(WARNING) << "Connection with debugger is closed";
132 return -1;
133 }
134 MutexLock mu(Thread::Current(), socket_lock_);
135 return TEMP_FAILURE_RETRY(write(clientSock, expandBufGetBuffer(pReply), length));
136 }
137
138 /*
139 * Write a buffered packet. Grabs a mutex to assure atomicity.
140 */
WriteBufferedPacket(const std::vector<iovec> & iov)141 ssize_t JdwpNetStateBase::WriteBufferedPacket(const std::vector<iovec>& iov) {
142 MutexLock mu(Thread::Current(), socket_lock_);
143 return WriteBufferedPacketLocked(iov);
144 }
145
WriteBufferedPacketLocked(const std::vector<iovec> & iov)146 ssize_t JdwpNetStateBase::WriteBufferedPacketLocked(const std::vector<iovec>& iov) {
147 socket_lock_.AssertHeld(Thread::Current());
148 DCHECK(IsConnected()) << "Connection with debugger is closed";
149 return TEMP_FAILURE_RETRY(writev(clientSock, &iov[0], iov.size()));
150 }
151
IsConnected()152 bool JdwpState::IsConnected() {
153 return netState != nullptr && netState->IsConnected();
154 }
155
SendBufferedRequest(uint32_t type,const std::vector<iovec> & iov)156 void JdwpState::SendBufferedRequest(uint32_t type, const std::vector<iovec>& iov) {
157 if (!IsConnected()) {
158 // Can happen with some DDMS events.
159 VLOG(jdwp) << "Not sending JDWP packet: no debugger attached!";
160 return;
161 }
162
163 size_t expected = 0;
164 for (size_t i = 0; i < iov.size(); ++i) {
165 expected += iov[i].iov_len;
166 }
167
168 errno = 0;
169 ssize_t actual = netState->WriteBufferedPacket(iov);
170 if (static_cast<size_t>(actual) != expected) {
171 PLOG(ERROR) << StringPrintf("Failed to send JDWP packet %c%c%c%c to debugger (%zd of %zu)",
172 static_cast<char>(type >> 24),
173 static_cast<char>(type >> 16),
174 static_cast<char>(type >> 8),
175 static_cast<char>(type),
176 actual, expected);
177 }
178 }
179
SendRequest(ExpandBuf * pReq)180 void JdwpState::SendRequest(ExpandBuf* pReq) {
181 if (!IsConnected()) {
182 // Can happen with some DDMS events.
183 VLOG(jdwp) << "Not sending JDWP packet: no debugger attached!";
184 return;
185 }
186
187 errno = 0;
188 ssize_t actual = netState->WritePacket(pReq, expandBufGetLength(pReq));
189 if (static_cast<size_t>(actual) != expandBufGetLength(pReq)) {
190 PLOG(ERROR) << StringPrintf("Failed to send JDWP packet to debugger (%zd of %zu)",
191 actual, expandBufGetLength(pReq));
192 }
193 }
194
195 /*
196 * Get the next "request" serial number. We use this when sending
197 * packets to the debugger.
198 */
NextRequestSerial()199 uint32_t JdwpState::NextRequestSerial() {
200 return request_serial_++;
201 }
202
203 /*
204 * Get the next "event" serial number. We use this in the response to
205 * message type EventRequest.Set.
206 */
NextEventSerial()207 uint32_t JdwpState::NextEventSerial() {
208 return event_serial_++;
209 }
210
JdwpState(const JdwpOptions * options)211 JdwpState::JdwpState(const JdwpOptions* options)
212 : options_(options),
213 thread_start_lock_("JDWP thread start lock", kJdwpStartLock),
214 thread_start_cond_("JDWP thread start condition variable", thread_start_lock_),
215 pthread_(0),
216 thread_(nullptr),
217 debug_thread_started_(false),
218 debug_thread_id_(0),
219 run(false),
220 netState(nullptr),
221 attach_lock_("JDWP attach lock", kJdwpAttachLock),
222 attach_cond_("JDWP attach condition variable", attach_lock_),
223 last_activity_time_ms_(0),
224 request_serial_(0x10000000),
225 event_serial_(0x20000000),
226 event_list_lock_("JDWP event list lock", kJdwpEventListLock),
227 event_list_(nullptr),
228 event_list_size_(0),
229 jdwp_token_lock_("JDWP token lock"),
230 jdwp_token_cond_("JDWP token condition variable", jdwp_token_lock_),
231 jdwp_token_owner_thread_id_(0),
232 ddm_is_active_(false),
233 should_exit_(false),
234 exit_status_(0),
235 shutdown_lock_("JDWP shutdown lock", kJdwpShutdownLock),
236 shutdown_cond_("JDWP shutdown condition variable", shutdown_lock_),
237 processing_request_(false) {
238 }
239
240 /*
241 * Initialize JDWP.
242 *
243 * Does not return until JDWP thread is running, but may return before
244 * the thread is accepting network connections.
245 */
Create(const JdwpOptions * options)246 JdwpState* JdwpState::Create(const JdwpOptions* options) {
247 Thread* self = Thread::Current();
248 Locks::mutator_lock_->AssertNotHeld(self);
249 std::unique_ptr<JdwpState> state(new JdwpState(options));
250 switch (options->transport) {
251 case kJdwpTransportSocket:
252 InitSocketTransport(state.get(), options);
253 break;
254 #ifdef __ANDROID__
255 case kJdwpTransportAndroidAdb:
256 InitAdbTransport(state.get(), options);
257 break;
258 #endif
259 default:
260 LOG(FATAL) << "Unknown transport: " << options->transport;
261 }
262 {
263 /*
264 * Grab a mutex before starting the thread. This ensures they
265 * won't signal the cond var before we're waiting.
266 */
267 state->thread_start_lock_.AssertNotHeld(self);
268 MutexLock thread_start_locker(self, state->thread_start_lock_);
269
270 /*
271 * We have bound to a port, or are trying to connect outbound to a
272 * debugger. Create the JDWP thread and let it continue the mission.
273 */
274 CHECK_PTHREAD_CALL(pthread_create, (&state->pthread_, nullptr, StartJdwpThread, state.get()),
275 "JDWP thread");
276
277 /*
278 * Wait until the thread finishes basic initialization.
279 */
280 while (!state->debug_thread_started_) {
281 state->thread_start_cond_.Wait(self);
282 }
283 }
284
285 if (options->suspend) {
286 /*
287 * For suspend=y, wait for the debugger to connect to us or for us to
288 * connect to the debugger.
289 *
290 * The JDWP thread will signal us when it connects successfully or
291 * times out (for timeout=xxx), so we have to check to see what happened
292 * when we wake up.
293 */
294 {
295 ScopedThreadStateChange tsc(self, kWaitingForDebuggerToAttach);
296 MutexLock attach_locker(self, state->attach_lock_);
297 while (state->debug_thread_id_ == 0) {
298 state->attach_cond_.Wait(self);
299 }
300 }
301 if (!state->IsActive()) {
302 LOG(ERROR) << "JDWP connection failed";
303 return nullptr;
304 }
305
306 LOG(INFO) << "JDWP connected";
307
308 /*
309 * Ordinarily we would pause briefly to allow the debugger to set
310 * breakpoints and so on, but for "suspend=y" the VM init code will
311 * pause the VM when it sends the VM_START message.
312 */
313 }
314
315 return state.release();
316 }
317
318 /*
319 * Reset all session-related state. There should not be an active connection
320 * to the client at this point. The rest of the VM still thinks there is
321 * a debugger attached.
322 *
323 * This includes freeing up the debugger event list.
324 */
ResetState()325 void JdwpState::ResetState() {
326 /* could reset the serial numbers, but no need to */
327
328 UnregisterAll();
329 {
330 MutexLock mu(Thread::Current(), event_list_lock_);
331 CHECK(event_list_ == nullptr);
332 }
333
334 /*
335 * Should not have one of these in progress. If the debugger went away
336 * mid-request, though, we could see this.
337 */
338 if (jdwp_token_owner_thread_id_ != 0) {
339 LOG(WARNING) << "Resetting state while event in progress";
340 DCHECK(false);
341 }
342 }
343
344 /*
345 * Tell the JDWP thread to shut down. Frees "state".
346 */
~JdwpState()347 JdwpState::~JdwpState() {
348 if (netState != nullptr) {
349 /*
350 * Close down the network to inspire the thread to halt. If a request is being processed,
351 * we need to wait for it to finish first.
352 */
353 {
354 Thread* self = Thread::Current();
355 MutexLock mu(self, shutdown_lock_);
356 while (processing_request_) {
357 VLOG(jdwp) << "JDWP command in progress: wait for it to finish ...";
358 shutdown_cond_.Wait(self);
359 }
360
361 VLOG(jdwp) << "JDWP shutting down net...";
362 netState->Shutdown();
363 }
364
365 if (debug_thread_started_) {
366 run = false;
367 void* threadReturn;
368 if (pthread_join(pthread_, &threadReturn) != 0) {
369 LOG(WARNING) << "JDWP thread join failed";
370 }
371 }
372
373 VLOG(jdwp) << "JDWP freeing netstate...";
374 delete netState;
375 netState = nullptr;
376 }
377 CHECK(netState == nullptr);
378
379 ResetState();
380 }
381
382 /*
383 * Are we talking to a debugger?
384 */
IsActive()385 bool JdwpState::IsActive() {
386 return IsConnected();
387 }
388
389 // Returns "false" if we encounter a connection-fatal error.
HandlePacket()390 bool JdwpState::HandlePacket() {
391 Thread* const self = Thread::Current();
392 {
393 MutexLock mu(self, shutdown_lock_);
394 processing_request_ = true;
395 }
396 JdwpNetStateBase* netStateBase = netState;
397 CHECK(netStateBase != nullptr) << "Connection has been closed";
398 JDWP::Request request(netStateBase->input_buffer_, netStateBase->input_count_);
399
400 ExpandBuf* pReply = expandBufAlloc();
401 bool skip_reply = false;
402 size_t replyLength = ProcessRequest(&request, pReply, &skip_reply);
403 ssize_t cc = 0;
404 if (!skip_reply) {
405 cc = netStateBase->WritePacket(pReply, replyLength);
406 } else {
407 DCHECK_EQ(replyLength, 0U);
408 }
409 expandBufFree(pReply);
410
411 /*
412 * We processed this request and sent its reply so we can release the JDWP token.
413 */
414 ReleaseJdwpTokenForCommand();
415
416 if (cc != static_cast<ssize_t>(replyLength)) {
417 PLOG(ERROR) << "Failed sending reply to debugger";
418 return false;
419 }
420 netStateBase->ConsumeBytes(request.GetLength());
421 {
422 MutexLock mu(self, shutdown_lock_);
423 processing_request_ = false;
424 shutdown_cond_.Broadcast(self);
425 }
426 return true;
427 }
428
429 /*
430 * Entry point for JDWP thread. The thread was created through the VM
431 * mechanisms, so there is a java/lang/Thread associated with us.
432 */
StartJdwpThread(void * arg)433 static void* StartJdwpThread(void* arg) {
434 JdwpState* state = reinterpret_cast<JdwpState*>(arg);
435 CHECK(state != nullptr);
436
437 state->Run();
438 return nullptr;
439 }
440
Run()441 void JdwpState::Run() {
442 Runtime* runtime = Runtime::Current();
443 CHECK(runtime->AttachCurrentThread("JDWP", true, runtime->GetSystemThreadGroup(),
444 !runtime->IsAotCompiler()));
445
446 VLOG(jdwp) << "JDWP: thread running";
447
448 /*
449 * Finish initializing, then notify the creating thread that
450 * we're running.
451 */
452 thread_ = Thread::Current();
453 run = true;
454
455 {
456 MutexLock locker(thread_, thread_start_lock_);
457 debug_thread_started_ = true;
458 thread_start_cond_.Broadcast(thread_);
459 }
460
461 /* set the thread state to kWaitingInMainDebuggerLoop so GCs don't wait for us */
462 CHECK_EQ(thread_->GetState(), kNative);
463 Locks::mutator_lock_->AssertNotHeld(thread_);
464 thread_->SetState(kWaitingInMainDebuggerLoop);
465
466 /*
467 * Loop forever if we're in server mode, processing connections. In
468 * non-server mode, we bail out of the thread when the debugger drops
469 * us.
470 *
471 * We broadcast a notification when a debugger attaches, after we
472 * successfully process the handshake.
473 */
474 while (run) {
475 if (options_->server) {
476 /*
477 * Block forever, waiting for a connection. To support the
478 * "timeout=xxx" option we'll need to tweak this.
479 */
480 if (!netState->Accept()) {
481 break;
482 }
483 } else {
484 /*
485 * If we're not acting as a server, we need to connect out to the
486 * debugger. To support the "timeout=xxx" option we need to
487 * have a timeout if the handshake reply isn't received in a
488 * reasonable amount of time.
489 */
490 if (!netState->Establish(options_)) {
491 /* wake anybody who was waiting for us to succeed */
492 MutexLock mu(thread_, attach_lock_);
493 debug_thread_id_ = static_cast<ObjectId>(-1);
494 attach_cond_.Broadcast(thread_);
495 break;
496 }
497 }
498
499 /* prep debug code to handle the new connection */
500 Dbg::Connected();
501
502 /* process requests until the debugger drops */
503 bool first = true;
504 while (!Dbg::IsDisposed()) {
505 // sanity check -- shouldn't happen?
506 CHECK_EQ(thread_->GetState(), kWaitingInMainDebuggerLoop);
507
508 if (!netState->ProcessIncoming()) {
509 /* blocking read */
510 break;
511 }
512
513 if (should_exit_) {
514 exit(exit_status_);
515 }
516
517 if (first && !netState->IsAwaitingHandshake()) {
518 /* handshake worked, tell the interpreter that we're active */
519 first = false;
520
521 /* set thread ID; requires object registry to be active */
522 {
523 ScopedObjectAccess soa(thread_);
524 debug_thread_id_ = Dbg::GetThreadSelfId();
525 }
526
527 /* wake anybody who's waiting for us */
528 MutexLock mu(thread_, attach_lock_);
529 attach_cond_.Broadcast(thread_);
530 }
531 }
532
533 netState->Close();
534
535 if (ddm_is_active_) {
536 ddm_is_active_ = false;
537
538 /* broadcast the disconnect; must be in RUNNING state */
539 ScopedObjectAccess soa(thread_);
540 Dbg::DdmDisconnected();
541 }
542
543 {
544 ScopedObjectAccess soa(thread_);
545
546 // Release session state, e.g. remove breakpoint instructions.
547 ResetState();
548 }
549 // Tell the rest of the runtime that the debugger is no longer around.
550 Dbg::Disconnected();
551
552 /* if we had threads suspended, resume them now */
553 Dbg::UndoDebuggerSuspensions();
554
555 /* if we connected out, this was a one-shot deal */
556 if (!options_->server) {
557 run = false;
558 }
559 }
560
561 /* back to native, for thread shutdown */
562 CHECK_EQ(thread_->GetState(), kWaitingInMainDebuggerLoop);
563 thread_->SetState(kNative);
564
565 VLOG(jdwp) << "JDWP: thread detaching and exiting...";
566 runtime->DetachCurrentThread();
567 }
568
NotifyDdmsActive()569 void JdwpState::NotifyDdmsActive() {
570 if (!ddm_is_active_) {
571 ddm_is_active_ = true;
572 Dbg::DdmConnected();
573 }
574 }
575
GetDebugThread()576 Thread* JdwpState::GetDebugThread() {
577 return thread_;
578 }
579
580 /*
581 * Support routines for waitForDebugger().
582 *
583 * We can't have a trivial "waitForDebugger" function that returns the
584 * instant the debugger connects, because we run the risk of executing code
585 * before the debugger has had a chance to configure breakpoints or issue
586 * suspend calls. It would be nice to just sit in the suspended state, but
587 * most debuggers don't expect any threads to be suspended when they attach.
588 *
589 * There's no JDWP event we can post to tell the debugger, "we've stopped,
590 * and we like it that way". We could send a fake breakpoint, which should
591 * cause the debugger to immediately send a resume, but the debugger might
592 * send the resume immediately or might throw an exception of its own upon
593 * receiving a breakpoint event that it didn't ask for.
594 *
595 * What we really want is a "wait until the debugger is done configuring
596 * stuff" event. We can approximate this with a "wait until the debugger
597 * has been idle for a brief period".
598 */
599
600 /*
601 * Return the time, in milliseconds, since the last debugger activity.
602 *
603 * Returns -1 if no debugger is attached, or 0 if we're in the middle of
604 * processing a debugger request.
605 */
LastDebuggerActivity()606 int64_t JdwpState::LastDebuggerActivity() {
607 if (!Dbg::IsDebuggerActive()) {
608 LOG(WARNING) << "no active debugger";
609 return -1;
610 }
611
612 int64_t last = last_activity_time_ms_.LoadSequentiallyConsistent();
613
614 /* initializing or in the middle of something? */
615 if (last == 0) {
616 VLOG(jdwp) << "+++ last=busy";
617 return 0;
618 }
619
620 /* now get the current time */
621 int64_t now = MilliTime();
622 CHECK_GE(now, last);
623
624 VLOG(jdwp) << "+++ debugger interval=" << (now - last);
625 return now - last;
626 }
627
ExitAfterReplying(int exit_status)628 void JdwpState::ExitAfterReplying(int exit_status) {
629 LOG(WARNING) << "Debugger told VM to exit with status " << exit_status;
630 should_exit_ = true;
631 exit_status_ = exit_status;
632 }
633
operator <<(std::ostream & os,const JdwpLocation & rhs)634 std::ostream& operator<<(std::ostream& os, const JdwpLocation& rhs) {
635 os << "JdwpLocation["
636 << Dbg::GetClassName(rhs.class_id) << "." << Dbg::GetMethodName(rhs.method_id)
637 << "@" << StringPrintf("%#" PRIx64, rhs.dex_pc) << " " << rhs.type_tag << "]";
638 return os;
639 }
640
operator ==(const JdwpLocation & lhs,const JdwpLocation & rhs)641 bool operator==(const JdwpLocation& lhs, const JdwpLocation& rhs) {
642 return lhs.dex_pc == rhs.dex_pc && lhs.method_id == rhs.method_id &&
643 lhs.class_id == rhs.class_id && lhs.type_tag == rhs.type_tag;
644 }
645
operator !=(const JdwpLocation & lhs,const JdwpLocation & rhs)646 bool operator!=(const JdwpLocation& lhs, const JdwpLocation& rhs) {
647 return !(lhs == rhs);
648 }
649
operator ==(const JdwpOptions & lhs,const JdwpOptions & rhs)650 bool operator==(const JdwpOptions& lhs, const JdwpOptions& rhs) {
651 if (&lhs == &rhs) {
652 return true;
653 }
654
655 return lhs.transport == rhs.transport &&
656 lhs.server == rhs.server &&
657 lhs.suspend == rhs.suspend &&
658 lhs.host == rhs.host &&
659 lhs.port == rhs.port;
660 }
661
662 } // namespace JDWP
663
664 } // namespace art
665