Searched refs:wait_time (Results 1 – 3 of 3) sorted by relevance
225 wait_time.FetchAndAddSequentiallyConsistent(value); in AddToWaitTime()259 uint64_t wait_time = data->wait_time.LoadRelaxed(); in DumpContention() local265 << " total wait of contender " << PrettyDuration(wait_time) in DumpContention()266 << " average " << PrettyDuration(wait_time / contention_count); in DumpContention()
187 Atomic<uint64_t> wait_time; member189 ContentionLogData() : wait_time(0) {} in ContentionLogData()
874 uint64_t wait_time = NanoTime() - wait_start; in IncrementDisableThreadFlip() local875 total_wait_time_ += wait_time; in IncrementDisableThreadFlip()876 if (wait_time > long_pause_log_threshold_) { in IncrementDisableThreadFlip()877 LOG(INFO) << __FUNCTION__ << " blocked for " << PrettyDuration(wait_time); in IncrementDisableThreadFlip()919 uint64_t wait_time = NanoTime() - wait_start; in ThreadFlipBegin() local920 total_wait_time_ += wait_time; in ThreadFlipBegin()921 if (wait_time > long_pause_log_threshold_) { in ThreadFlipBegin()922 LOG(INFO) << __FUNCTION__ << " blocked for " << PrettyDuration(wait_time); in ThreadFlipBegin()3474 uint64_t wait_time = NanoTime() - wait_start; in WaitForGcToCompleteLocked() local3475 total_wait_time_ += wait_time; in WaitForGcToCompleteLocked()[all …]