Searched refs:is_retry (Results 1 – 3 of 3) sorted by relevance
147 state.is_retry = true; in main()
73 static bool is_retry = false; variable185 if (!is_retry) { in discard_blocks()1390 if (state->is_retry) { in PerformBlockImageUpdate()1391 is_retry = true; in PerformBlockImageUpdate()
52 bool is_retry = false; member