Searched refs:GL_BLEND (Results 1 – 19 of 19) sorted by relevance
88 glDisable(GL_BLEND); in DrawTexture()
119 glDisable(GL_BLEND); in DrawTexture()
130 glDisable(GL_BLEND); in DrawTexture()
118 GLES20.glDisable(GLES20.GL_BLEND); in renderTexture()
403 glEnable(GL_BLEND); in drawGroundPlane()410 glDisable(GL_BLEND); in drawGroundPlane()436 glEnable(GL_BLEND); in drawFadeQuad()456 glDisable(GL_BLEND); in drawFadeQuad()
316 gl.glEnable(GL10.GL_BLEND); in beginDrawing()356 gl.glDisable(GL10.GL_BLEND); in endDrawing()
139 GLES20.glEnable(GLES20.GL_BLEND); in onSurfaceCreated()
154 GLES20.glEnable(GLES20.GL_BLEND); in onSurfaceCreated()
129 #define GL_BLEND 0x0BE2 macro
147 #define GL_BLEND 0x0BE2 macro
135 #define GL_BLEND 0x0BE2 macro
137 #define GL_BLEND 0x0BE2 macro
171 #define GL_BLEND 0x0BE2 macro