/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
D | YVURenderer.cpp | 101 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, in DrawTexture() 105 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT, in DrawTexture()
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D | WarpRenderer.cpp | 132 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, in DrawTexture() 136 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT, in DrawTexture()
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D | SurfaceTextureRenderer.cpp | 143 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT, in DrawTexture() 147 glVertexAttribPointer(maTextureHandle, 2, GL_FLOAT, in DrawTexture()
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
D | RendererES3.cpp | 106 …glVertexAttribPointer(POS_ATTRIB, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid*)offsetof(V… in init() 112 glVertexAttribPointer(SCALEROT_ATTRIB, 4, GL_FLOAT, GL_FALSE, 4*sizeof(float), 0); in init() 117 glVertexAttribPointer(OFFSET_ATTRIB, 2, GL_FLOAT, GL_FALSE, 2*sizeof(float), 0); in init()
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D | RendererES2.cpp | 132 …glVertexAttribPointer(mPosAttrib, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid*)offsetof(V… in draw()
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
D | TextureRenderer.java | 121 GLES20.glVertexAttribPointer(mTexCoordHandle, 2, GLES20.GL_FLOAT, false, in renderTexture() 124 GLES20.glVertexAttribPointer(mPosCoordHandle, 2, GLES20.GL_FLOAT, false, in renderTexture()
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/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/ |
D | TextureRenderer.java | 121 GLES20.glVertexAttribPointer(mTexCoordHandle, 2, GLES20.GL_FLOAT, false, in renderTexture() 124 GLES20.glVertexAttribPointer(mPosCoordHandle, 2, GLES20.GL_FLOAT, false, in renderTexture()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | Grid.java | 117 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mVertexBuffer); in draw() 121 gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTexCoordBuffer); in draw()
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D | SpriteTextRenderer.java | 327 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mFVertexBuffer); in draw() 329 gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTexBuffer); in draw()
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/development/samples/OpenGL/HelloOpenGLES10/src/com/example/android/opengl/ |
D | Triangle.java | 76 GL10.GL_FLOAT, 0, vertexBuffer); in draw()
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D | Square.java | 83 GL10.GL_FLOAT, 0, vertexBuffer); in draw()
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/development/samples/ApiDemos/src/com/example/android/apis/os/ |
D | RotationVectorDemo.java | 207 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mVertexBuffer); in draw() 208 gl.glColorPointer(4, GL10.GL_FLOAT, 0, mColorBuffer); in draw()
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/development/samples/Compass/src/com/example/android/compass/ |
D | CompassActivity.java | 121 gl.glVertexPointer(3, GL_FLOAT, 0, mVertexBuffer); in onDrawFrame() 122 gl.glColorPointer(4, GL_FLOAT, 0, mColorBuffer); in onDrawFrame()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | StaticTriangleRenderer.java | 261 glVertexPointer(3, GL_FLOAT, 0, mFVertexBuffer); in draw() 263 glTexCoordPointer(2, GL_FLOAT, 0, mTexBuffer); in draw()
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D | TriangleRenderer.java | 229 gl.glVertexPointer(3, GL10.GL_FLOAT, 0, mFVertexBuffer); in draw() 231 gl.glTexCoordPointer(2, GL10.GL_FLOAT, 0, mTexBuffer); in draw()
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D | GLES20TriangleRenderer.java | 61 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame() 67 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false, in onDrawFrame()
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D | MatrixPaletteRenderer.java | 211 gl11.glVertexPointer(3, GL10.GL_FLOAT, VERTEX_SIZE, 0); in draw() 212 …gl11.glTexCoordPointer(2, GL10.GL_FLOAT, VERTEX_SIZE, VERTEX_TEXTURE_BUFFER_INDEX_OFFSET * FLOAT_S… in draw() 217 …gl11Ext.glWeightPointerOES(2, GL10.GL_FLOAT, VERTEX_SIZE, VERTEX_WEIGHT_BUFFER_INDEX_OFFSET * FLO… in draw()
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/development/ndk/platforms/android-17/samples/Teapot/jni/ |
D | TeapotRenderer.cpp | 160 glVertexAttribPointer( ATTRIB_VERTEX, 3, GL_FLOAT, GL_FALSE, iStride, in Render() 164 glVertexAttribPointer( ATTRIB_NORMAL, 3, GL_FLOAT, GL_FALSE, iStride, in Render()
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/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/ |
D | Triangle.java | 117 GLES20.GL_FLOAT, false, in draw()
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D | Square.java | 125 GLES20.GL_FLOAT, false, in draw()
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
D | GLES20TriangleRenderer.java | 59 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame() 65 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false, in onDrawFrame()
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 103 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame() 110 GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame()
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/development/ndk/platforms/android-21/samples/native-codec/src/com/example/nativecodec/ |
D | MyGLSurfaceView.java | 110 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame() 117 GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame()
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/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/ |
D | Gles2ColoredTriangleList.java | 269 GLES20.glVertexAttribPointer(mPositionHandle, COORDS_PER_VERTEX, GLES20.GL_FLOAT, in bind()
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/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
D | gl_code.cpp | 163 glVertexAttribPointer(gvPositionHandle, 2, GL_FLOAT, GL_FALSE, 0, gTriangleVertices); in renderFrame()
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