Searched refs:GL_INFO_LOG_LENGTH (Results 1 – 13 of 13) sorted by relevance
/development/ndk/sources/android/ndk_helper/ |
D | shader.cpp | 94 glGetShaderiv( *shader, GL_INFO_LOG_LENGTH, &logLength ); in CompileShader() 150 glGetProgramiv( prog, GL_INFO_LOG_LENGTH, &logLength ); in LinkProgram() 175 glGetProgramiv( prog, GL_INFO_LOG_LENGTH, &logLength ); in ValidateProgram()
|
/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
D | Renderer.cpp | 47 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 95 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram()
|
/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
D | gl_code.cpp | 66 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLen); in loadShader() 105 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &bufLength); in createProgram()
|
/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
D | gles3jni.cpp | 54 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen); in createShader() 99 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLogLen); in createProgram()
|
/development/ndk/platforms/android-21/include/GLES2/ |
D | gl2.h | 333 #define GL_INFO_LOG_LENGTH 0x8B84 macro
|
/development/ndk/platforms/android-5/include/GLES2/ |
D | gl2.h | 410 #define GL_INFO_LOG_LENGTH 0x8B84 macro
|
/development/ndk/platforms/android-24/include/GLES2/ |
D | gl2.h | 341 #define GL_INFO_LOG_LENGTH 0x8B84 macro
|
/development/ndk/platforms/android-18/include/GLES3/ |
D | gl3.h | 434 #define GL_INFO_LOG_LENGTH 0x8B84 macro
|
/development/ndk/platforms/android-21/include/GLES3/ |
D | gl3.h | 333 #define GL_INFO_LOG_LENGTH 0x8B84 macro
|
D | gl31.h | 333 #define GL_INFO_LOG_LENGTH 0x8B84 macro
|
/development/ndk/platforms/android-24/include/GLES3/ |
D | gl3.h | 341 #define GL_INFO_LOG_LENGTH 0x8B84 macro
|
D | gl31.h | 341 #define GL_INFO_LOG_LENGTH 0x8B84 macro
|
D | gl32.h | 341 #define GL_INFO_LOG_LENGTH 0x8B84 macro
|