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Searched refs:GL_REPEAT (Results 1 – 17 of 17) sorted by relevance

/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DStaticTriangleRenderer.java155 GL_REPEAT); in onDrawFrame()
157 GL_REPEAT); in onDrawFrame()
DTriangleRenderer.java142 GL10.GL_REPEAT); in onDrawFrame()
144 GL10.GL_REPEAT); in onDrawFrame()
DGLES20TriangleRenderer.java134 GLES20.GL_REPEAT); in onSurfaceCreated()
136 GLES20.GL_REPEAT); in onSurfaceCreated()
DFrameBufferObjectActivity.java188 GL10.GL_REPEAT); in createTargetTexture()
190 GL10.GL_REPEAT); in createTargetTexture()
DMatrixPaletteRenderer.java336 GL10.GL_REPEAT); in onDrawFrame()
338 GL10.GL_REPEAT); in onDrawFrame()
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
DGLES20TriangleRenderer.java132 GLES20.GL_REPEAT); in onSurfaceCreated()
134 GLES20.GL_REPEAT); in onSurfaceCreated()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
DSpriteTextRenderer.java171 GL10.GL_REPEAT); in onDrawFrame()
173 GL10.GL_REPEAT); in onDrawFrame()
/development/ndk/platforms/android-21/include/GLES2/
Dgl2.h305 #define GL_REPEAT 0x2901 macro
/development/ndk/platforms/android-5/include/GLES2/
Dgl2.h374 #define GL_REPEAT 0x2901 macro
/development/ndk/platforms/android-4/include/GLES/
Dgl.h485 #define GL_REPEAT 0x2901 macro
/development/ndk/platforms/android-24/include/GLES2/
Dgl2.h313 #define GL_REPEAT 0x2901 macro
/development/ndk/platforms/android-18/include/GLES3/
Dgl3.h398 #define GL_REPEAT 0x2901 macro
/development/ndk/platforms/android-21/include/GLES3/
Dgl3.h305 #define GL_REPEAT 0x2901 macro
Dgl31.h305 #define GL_REPEAT 0x2901 macro
/development/ndk/platforms/android-24/include/GLES3/
Dgl3.h313 #define GL_REPEAT 0x2901 macro
Dgl31.h313 #define GL_REPEAT 0x2901 macro
Dgl32.h313 #define GL_REPEAT 0x2901 macro