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Searched refs:ASSERT_OWNED_RESOURCE (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/
DGrContext.cpp25 #define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == this) macro
241 ASSERT_OWNED_RESOURCE(surface); in writeSurfacePixels() local
376 ASSERT_OWNED_RESOURCE(src); in readSurfacePixels() local
504 ASSERT_OWNED_RESOURCE(surface); in prepareSurfaceForExternalIO()
523 ASSERT_OWNED_RESOURCE(src); in copySurface()
524 ASSERT_OWNED_RESOURCE(dst); in copySurface()
DGrDrawContext.cpp31 #define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == fDrawingManager->getContext(… macro
75 ASSERT_OWNED_RESOURCE(fRenderTarget); in validate()