Searched refs:BRW_MAX_TEX_UNIT (Results 1 – 6 of 6) sorted by relevance
52 for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { in brw_validate_textures()
465 #define BRW_MAX_TEX_UNIT 16 macro565 #define SURF_INDEX_WM_UBO(u) (SURF_INDEX_TEXTURE(BRW_MAX_TEX_UNIT) + u)572 #define SURF_INDEX_VS_UBO(u) (SURF_INDEX_VS_TEXTURE(BRW_MAX_TEX_UNIT) + u)975 uint32_t sdc_offset[BRW_MAX_TEX_UNIT];
165 ctx->Const.MaxTextureImageUnits = BRW_MAX_TEX_UNIT; in brwCreateContext()169 ctx->Const.MaxVertexTextureImageUnits = BRW_MAX_TEX_UNIT; in brwCreateContext()
49 #define TEX_UNIT_NONE BRW_MAX_TEX_UNIT213 assert(tex_src_unit < BRW_MAX_TEX_UNIT || in emit_tex_op()680 assert(unit < BRW_MAX_TEX_UNIT); in precalc_tex()1146 assert(out->TexSrcUnit < BRW_MAX_TEX_UNIT); in brw_wm_pass_fp()
312 for (int i = 0; i < BRW_MAX_TEX_UNIT; i++) { in brw_predraw_resolve_buffers()465 estimated_max_prim_size += (BRW_MAX_TEX_UNIT * in brw_try_draw_prims()
253 c.prog_data.num_surfaces = SURF_INDEX_VS_TEXTURE(BRW_MAX_TEX_UNIT); in do_vs_prog()