Searched refs:BufferCount (Results 1 – 8 of 8) sorted by relevance
184 ctx->Select.BufferCount = 0; in _mesa_SelectBuffer()203 if (ctx->Select.BufferCount < ctx->Select.BufferSize) { in write_record()204 ctx->Select.Buffer[ctx->Select.BufferCount] = value; in write_record()206 ctx->Select.BufferCount++; in write_record()441 if (ctx->Select.BufferCount > ctx->Select.BufferSize) { in _mesa_RenderMode()451 ctx->Select.BufferCount = 0; in _mesa_RenderMode()539 ctx->Select.BufferCount = 0; in _mesa_init_feedback()
1671 GLuint BufferCount; /**< number of values in the selection buffer */ member
45 swap_chain_desc.BufferCount = 3; in main()
101 swap_chain_desc.BufferCount = buffer_count; in main()
71 swap_chain_desc.BufferCount = 3; in main()
923 if(desc.SwapEffect == DXGI_SWAP_EFFECT_SEQUENTIAL && desc.BufferCount != 1) in GalliumDXGISwapChain()925 …IAL is specified, only buffer_count == 1 is implemented, but " << desc.BufferCount << " was specif… in GalliumDXGISwapChain()927 desc.BufferCount = 1; in GalliumDXGISwapChain()1322 desc.BufferCount = buffer_count; in ResizeBuffers()
119 UINT BufferCount;