Searched refs:CF_NO_CONTACT_RESPONSE (Results 1 – 5 of 5) sorted by relevance
126 CF_NO_CONTACT_RESPONSE = 4, in ATTRIBUTE_ALIGNED16() enumerator156 …return ((m_collisionFlags & (CF_STATIC_OBJECT | CF_KINEMATIC_OBJECT | CF_NO_CONTACT_RESPONSE) )==… in ATTRIBUTE_ALIGNED16()200 return (m_collisionFlags & CF_NO_CONTACT_RESPONSE)==0; in ATTRIBUTE_ALIGNED16()
73 … ghost->setCollisionFlags(ghost->getCollisionFlags() | btCollisionObject::CF_NO_CONTACT_RESPONSE); in Java_com_jme3_bullet_objects_PhysicsGhostObject_setGhostFlags()
72 … ghost->setCollisionFlags(ghost->getCollisionFlags() & ~btCollisionObject::CF_NO_CONTACT_RESPONSE); in Java_com_jme3_bullet_objects_PhysicsCharacter_setCharacterFlags()
469 public final static int CF_NO_CONTACT_RESPONSE = 4; field in btCollisionObject.CollisionFlags
96 result.setCollisionFlags(btCollisionObject.CollisionFlags.CF_NO_CONTACT_RESPONSE); in createFrustumObject()