Searched refs:CurrentContext (Results 1 – 10 of 10) sorted by relevance
60 #define CurrentContext (wand->graphic_context[wand->index]) macro335 current=CurrentContext->affine; in AdjustAffine()336 CurrentContext->affine.sx=affine->sx*current.sx+affine->ry*current.rx; in AdjustAffine()337 CurrentContext->affine.rx=affine->rx*current.sx+affine->sy*current.rx; in AdjustAffine()338 CurrentContext->affine.ry=affine->sx*current.ry+affine->ry*current.sy; in AdjustAffine()339 CurrentContext->affine.sy=affine->rx*current.ry+affine->sy*current.sy; in AdjustAffine()340 CurrentContext->affine.tx=affine->sx*current.tx+affine->ry*current.ty+ in AdjustAffine()342 CurrentContext->affine.ty=affine->rx*current.tx+affine->sy*current.ty+ in AdjustAffine()381 CurrentContext=DestroyDrawInfo(CurrentContext); in AcquireDrawingWand()382 CurrentContext=CloneDrawInfo((ImageInfo *) NULL,draw_info); in AcquireDrawingWand()[all …]
146 ? handle(CurrentContext()->closure()) in MaterializeScopeDetails()272 return Handle<JSObject>(CurrentContext()->global_proxy()); in ScopeObject()349 Handle<Context> ScopeIterator::CurrentContext() { in CurrentContext() function in v8::internal::ScopeIterator371 CurrentContext()->Print(os); in DebugPrint()377 if (!CurrentContext().is_null()) { in DebugPrint()378 CurrentContext()->Print(os); in DebugPrint()379 if (CurrentContext()->has_extension()) { in DebugPrint()380 Handle<HeapObject> extension(CurrentContext()->extension(), isolate_); in DebugPrint()391 CurrentContext()->extension()->Print(os); in DebugPrint()396 CurrentContext()->extension()->Print(os); in DebugPrint()[all …]
160 it.HasContext() ? it.CurrentContext() : outer_context; in ContextBuilder()173 context_chain_element.wrapped_context = it.CurrentContext(); in ContextBuilder()181 Handle<Context> current_context = it.CurrentContext(); in ContextBuilder()195 context_chain_element.wrapped_context = it.CurrentContext(); in ContextBuilder()
75 Handle<Context> CurrentContext();
513 if (draw && draw->CurrentContext && draw->CurrentContext != ctx) { in _eglCheckMakeCurrent()514 if (draw->CurrentContext->Binding != t || in _eglCheckMakeCurrent()515 draw->CurrentContext->ClientAPI != ctx->ClientAPI) in _eglCheckMakeCurrent()518 if (read && read->CurrentContext && read->CurrentContext != ctx) { in _eglCheckMakeCurrent()519 if (read->CurrentContext->Binding != t || in _eglCheckMakeCurrent()520 read->CurrentContext->ClientAPI != ctx->ClientAPI) in _eglCheckMakeCurrent()584 prev_draw->CurrentContext = NULL; in _eglBindContext()586 prev_read->CurrentContext = NULL; in _eglBindContext()598 draw->CurrentContext = ctx; in _eglBindContext()600 read->CurrentContext = ctx; in _eglBindContext()
48 _EGLContext *CurrentContext; member
24 sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext; variable43 Next = CurrentContext->get(); in CrashRecoveryContextImpl()44 CurrentContext->set(this); in CrashRecoveryContextImpl()48 CurrentContext->set(Next); in ~CrashRecoveryContextImpl()62 CurrentContext->set(Next); in HandleCrash()110 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); in GetCurrent()169 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); in ExceptionHandler()252 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); in CrashRecoverySignalHandler()
162 PUBLIC __thread void * CurrentContext variable167 static GLXContext CurrentContext = 0; variable175 CurrentContext = c; in SetCurrentContext()179 CurrentContext = c; in SetCurrentContext()273 return CurrentContext; in glXGetCurrentContext()277 return CurrentContext; in glXGetCurrentContext()
528 const StackFrameContext *CurrentContext = LCtx->getCurrentStackFrame(); in isLive() local530 if (VarContext == CurrentContext) { in isLive()559 return VarContext->isParentOf(CurrentContext); in isLive()
734 if (gsurf->base.CurrentContext) { in egl_g3d_bind_tex_image()735 gctx = egl_g3d_context(gsurf->base.CurrentContext); in egl_g3d_bind_tex_image()