/external/llvm/lib/Fuzzer/ |
D | FuzzerLoop.cpp | 78 if (CurrentUnit.size() <= kMaxUnitSizeToPrint) { in DeathCallback() 79 Print(CurrentUnit, "\n"); in DeathCallback() 80 PrintUnitInASCII(CurrentUnit, "\n"); in DeathCallback() 82 WriteUnitToFileWithPrefix(CurrentUnit, "crash-"); in DeathCallback() 101 if (CurrentUnit.size() <= kMaxUnitSizeToPrint) { in AlarmCallback() 102 Print(CurrentUnit, "\n"); in AlarmCallback() 103 PrintUnitInASCII(CurrentUnit, "\n"); in AlarmCallback() 105 WriteUnitToFileWithPrefix(CurrentUnit, "timeout-"); in AlarmCallback() 162 CurrentUnit.clear(); in RereadOutputCorpus() 163 CurrentUnit.insert(CurrentUnit.begin(), X.begin(), X.end()); in RereadOutputCorpus() [all …]
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D | FuzzerTraceState.cpp | 175 TraceState(const Fuzzer::FuzzingOptions &Options, const Unit &CurrentUnit) in TraceState() argument 176 : Options(Options), CurrentUnit(CurrentUnit) {} in TraceState() 215 const Unit &CurrentUnit; member in fuzzer::TraceState 296 const uint8_t *Beg = CurrentUnit.data(); in TryToAddDesiredData() 297 const uint8_t *End = Beg + CurrentUnit.size(); in TryToAddDesiredData() 303 assert(Pos < CurrentUnit.size()); in TryToAddDesiredData() 354 dfsan_set_label(i + 1, &CurrentUnit[i], 1); in StartTraceRecording() 370 TS = new TraceState(Options, CurrentUnit); in InitializeTraceState() 371 CurrentUnit.resize(Options.MaxLen); in InitializeTraceState()
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D | FuzzerInternal.h | 166 Unit CurrentUnit; variable
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_state.c | 237 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); in nouveau_enable() 238 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_enable() 244 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); in nouveau_enable() 383 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); in nouveau_tex_gen() 387 context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); in nouveau_tex_gen() 398 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_tex_env() 401 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); in nouveau_tex_env() 420 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_tex_parameter() 427 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_tex_parameter()
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D | nouveau_texture.c | 539 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_teximage() 540 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); in nouveau_teximage() 637 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_bind_texture() 638 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); in nouveau_bind_texture() 689 context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); in nouveau_set_texbuffer() 690 context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); in nouveau_set_texbuffer()
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/external/mesa3d/src/mesa/main/ |
D | texstate.h | 46 ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->Texture.Unit)); in _mesa_get_current_tex_unit() 47 return &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]); in _mesa_get_current_tex_unit()
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D | matrix.c | 172 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { in _mesa_MatrixMode() 175 ctx->Texture.CurrentUnit); in _mesa_MatrixMode() 179 ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->TextureMatrixStack)); in _mesa_MatrixMode() 180 ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit]; in _mesa_MatrixMode() 255 ctx->Texture.CurrentUnit); in _mesa_PushMatrix() 295 ctx->Texture.CurrentUnit); in _mesa_PopMatrix()
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D | texgen.c | 89 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { in _mesa_TexGenfv() 304 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { in _mesa_GetTexGendv() 342 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { in _mesa_GetTexGenfv() 388 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { in _mesa_GetTexGeniv()
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D | texenv.c | 401 if (ctx->Texture.CurrentUnit >= maxUnit) { in _mesa_TexEnvfv() 494 if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state) in _mesa_TexEnvfv() 497 ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state; in _mesa_TexEnvfv() 674 if (ctx->Texture.CurrentUnit >= maxUnit) { in _mesa_GetTexEnvfv() 714 *params = (GLfloat) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit]; in _mesa_GetTexEnvfv() 738 if (ctx->Texture.CurrentUnit >= maxUnit) { in _mesa_GetTexEnviv() 776 *params = (GLint) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit]; in _mesa_GetTexEnviv()
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D | texstate.c | 74 dst->Texture.CurrentUnit = src->Texture.CurrentUnit; in _mesa_copy_texture_state() 313 if (ctx->Texture.CurrentUnit == texUnit) in _mesa_ActiveTextureARB() 318 ctx->Texture.CurrentUnit = texUnit; in _mesa_ActiveTextureARB() 801 ctx->Texture.CurrentUnit = 0; /* multitexture */ in _mesa_init_texture()
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D | get.c | 1533 unit = ctx->Texture.CurrentUnit; in find_custom_value() 1541 unit = ctx->Texture.CurrentUnit; in find_custom_value() 1571 unit = ctx->Texture.CurrentUnit; in find_custom_value() 1575 unit = ctx->Texture.CurrentUnit; in find_custom_value() 1588 v->value_int = GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit; in find_custom_value() 1701 unit = ctx->Texture.CurrentUnit; in find_custom_value() 1818 unit = ctx->Texture.CurrentUnit; in find_custom_value() 1825 ctx->Texture.Unit[ctx->Texture.CurrentUnit] in find_custom_value() 1831 v->value_int = ctx->Texture.Unit[ctx->Texture.CurrentUnit] in find_custom_value() 1839 ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler; in find_custom_value() [all …]
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D | enable.c | 222 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) { in get_texcoord_unit() 227 return &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; in get_texcoord_unit() 1211 &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; in is_texture_enabled()
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D | eval.c | 394 if (ctx->Texture.CurrentUnit != 0) { in map1() 488 if (ctx->Texture.CurrentUnit != 0) { in map2()
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D | texparam.c | 124 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) { in get_texobj() 1253 if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) { in _mesa_GetTexLevelParameteriv()
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D | attrib.c | 491 const GLuint curTexUnitSave = ctx->Texture.CurrentUnit; in pop_enable_group() 824 _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + texstate->Texture.CurrentUnit); in pop_texture_group()
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D | mtypes.h | 1437 GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */ member
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/external/llvm/tools/dsymutil/ |
D | DwarfLinker.cpp | 3289 for (auto &CurrentUnit : CompileUnits) { in cloneAllCompileUnits() local 3290 const auto *InputDIE = CurrentUnit.getOrigUnit().getUnitDIE(); in cloneAllCompileUnits() 3291 CurrentUnit.setStartOffset(Linker.OutputDebugInfoSize); in cloneAllCompileUnits() 3292 DIE *OutputDIE = cloneDIE(*InputDIE, CurrentUnit, 0 /* PC offset */, in cloneAllCompileUnits() 3294 CurrentUnit.setOutputUnitDIE(OutputDIE); in cloneAllCompileUnits() 3295 Linker.OutputDebugInfoSize = CurrentUnit.computeNextUnitOffset(); in cloneAllCompileUnits() 3301 Linker.patchLineTableForUnit(CurrentUnit, DwarfContext); in cloneAllCompileUnits() 3304 Linker.patchRangesForUnit(CurrentUnit, DwarfContext); in cloneAllCompileUnits() 3305 Linker.Streamer->emitLocationsForUnit(CurrentUnit, DwarfContext); in cloneAllCompileUnits() 3306 Linker.emitAcceleratorEntriesForUnit(CurrentUnit); in cloneAllCompileUnits() [all …]
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 659 save->ActiveUnit = ctx->Texture.CurrentUnit; in _mesa_meta_begin() 708 GLuint activeTexture = ctx->Texture.CurrentUnit; in _mesa_meta_begin() 1010 ASSERT(ctx->Texture.CurrentUnit == 0); in _mesa_meta_end() 1048 GLuint activeTexture = ctx->Texture.CurrentUnit; in _mesa_meta_end() 1450 ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler ? in blitframebuffer_texture() 1451 ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler->Name : 0; in blitframebuffer_texture() 1467 _mesa_BindSampler(ctx->Texture.CurrentUnit, sampler); in blitframebuffer_texture() 1557 _mesa_BindSampler(ctx->Texture.CurrentUnit, samplerSave); in blitframebuffer_texture() 3247 const GLuint currentTexUnitSave = ctx->Texture.CurrentUnit; in _mesa_meta_GenerateMipmap() 3287 samplerSave = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler ? in _mesa_meta_GenerateMipmap() [all …]
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_tex.c | 262 GLuint unit = ctx->Texture.CurrentUnit; in radeonTexEnv() 398 GLuint unit = ctx->Texture.CurrentUnit; in radeonTexGen()
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D | radeon_state.c | 1778 rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; in radeonEnable()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_tex.c | 302 GLuint unit = ctx->Texture.CurrentUnit; in r200TexEnv() 455 GLuint unit = ctx->Texture.CurrentUnit; in r200TexGen()
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D | r200_texstate.c | 745 texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit]; in r200SetTexBuffer2()
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D | r200_state.c | 1988 rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; in r200Enable()
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/external/mesa3d/src/mesa/program/ |
D | prog_statevars.c | 1127 GLuint unit = MIN2(ctx->Texture.CurrentUnit, in _mesa_load_tracked_matrices()
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/external/mesa3d/src/mesa/drivers/x11/ |
D | xm_api.c | 1657 const GLuint unit = ctx->Texture.CurrentUnit; in XMesaBindTexImage()
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