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Searched refs:DEBUG_TEXTURE (Results 1 – 22 of 22) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_tex_copy.c45 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Dintel_tex_subimage.c41 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Dintel_tex.c11 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Dintel_tex_validate.c12 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Dintel_context.h432 #define DEBUG_TEXTURE 0x1 macro
Dintel_tex_image.c27 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Dintel_context.c466 { "tex", DEBUG_TEXTURE},
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_tex_copy.c45 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Dintel_tex_subimage.c41 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Dintel_tex.c11 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Dintel_tex_validate.c12 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Dintel_tex_image.c27 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Dintel_context.c466 { "tex", DEBUG_TEXTURE},
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_tex_copy.c45 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Dintel_tex_subimage.c41 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Dintel_tex.c11 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Dintel_tex_validate.c12 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Di915_tex_layout.c37 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Dintel_tex_image.c27 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
Di830_texblend.c161 if (INTEL_DEBUG & DEBUG_TEXTURE) in i830SetTexEnvCombine()
Dintel_context.c466 { "tex", DEBUG_TEXTURE},
/external/mesa3d/src/gallium/drivers/i915/
Di915_resource_texture.c225 #if DEBUG_TEXTURE in i9x5_scanout_layout()
256 #if DEBUG_TEXTURE in i9x5_display_target_layout()