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Searched refs:DepthScale (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_texture.c124 swImg->DepthScale = 1.0; in _swrast_init_texture_image()
129 swImg->DepthScale = (GLfloat) texImage->Depth; in _swrast_init_texture_image()
Ds_copypix.c215 ctx->Pixel.DepthScale == 1.0 && in scale_and_bias_z()
227 GLdouble d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias; in scale_and_bias_z()
Ds_context.h137 GLfloat WidthScale, HeightScale, DepthScale; member
Ds_drawpix.c310 = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0; in draw_depth_pixels()
556 = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0; in draw_depth_stencil_pixels()
/external/mesa3d/src/mesa/main/
Dpixeltransfer.c132 const GLfloat scale = ctx->Pixel.DepthScale; in _mesa_scale_and_bias_depth()
147 const GLdouble scale = ctx->Pixel.DepthScale; in _mesa_scale_and_bias_depth_uint()
Dpixel.c588 if (ctx->Pixel.DepthScale == param) in _mesa_PixelTransferf()
591 ctx->Pixel.DepthScale = param; in _mesa_PixelTransferf()
704 ctx->Pixel.DepthScale = 1.0; in _mesa_init_pixel()
Dreadpix.c65 if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) in fast_read_depth_pixels()
604 = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0; in read_depth_stencil_pixels()
Dtexstore.c1025 if (ctx->Pixel.DepthScale == 1.0f && in _mesa_texstore_z32()
1132 if (ctx->Pixel.DepthScale == 1.0f && in _mesa_texstore_z16()
2788 if (srcFormat == GL_DEPTH_STENCIL && ctx->Pixel.DepthScale == 1.0f && in _mesa_texstore_z24_s8()
3832 ctx->Pixel.DepthScale == 1.0f && in _mesa_texstore_z32f_x24s8()
Dpack.c5437 if (ctx->Pixel.DepthScale == 1.0 && ctx->Pixel.DepthBias == 0.0) { in _mesa_unpack_depth_span()
5515 ctx->Pixel.DepthScale == 1.0 && in _mesa_unpack_depth_span()
5583 const GLfloat scale = ctx->Pixel.DepthScale; in _mesa_unpack_depth_span()
5665 if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) { in _mesa_pack_depth_span()
5792 if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) { in _mesa_pack_depth_stencil_span()
Dmtypes.h1045 GLfloat DepthBias, DepthScale; member
Dget.c847 { GL_DEPTH_SCALE, CONTEXT_FLOAT(Pixel.DepthScale), NO_EXTRA },
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_texture.c756 const GLboolean scaleOrBias = (ctx->Pixel.DepthScale != 1.0F || in fallback_copy_texsubimage()
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c118 GLfloat DepthBias, DepthScale; member