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Searched refs:DontLoop (Results 1 – 11 of 11) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
DAbstractCinematicEvent.java58 protected LoopMode loopMode = LoopMode.DontLoop;
128 if (time >= initialDuration && loopMode == loopMode.DontLoop) { in internalUpdate()
258 oc.write(loopMode, "loopMode", LoopMode.DontLoop); in write()
271 loopMode = ic.readEnum("loopMode", LoopMode.class, LoopMode.DontLoop); in read()
DSoundTrack.java160 if (loopMode != LoopMode.DontLoop) { in setLoopMode()
DMotionTrack.java170 if (time >= initialDuration && loopMode == loopMode.DontLoop) { in update()
/external/jmonkeyengine/engine/src/core/com/jme3/animation/
DLoopMode.java51 DontLoop, enumConstant
DAnimChannel.java77 case DontLoop: in clampWrapTime()
86 case DontLoop: in clampWrapTime()
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/
DHelloAnimation.java89 channel.setLoopMode(LoopMode.DontLoop); in onAnimCycleDone()
/external/jmonkeyengine/engine/src/test/jme3test/model/anim/
DTestOgreAnim.java101 channel.setLoopMode(LoopMode.DontLoop); in onAnimCycleDone()
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DTestRagdollCharacter.java173 channel.setLoopMode(LoopMode.DontLoop); in onAnimCycleDone()
DTestBoneRagdoll.java345 channel.setLoopMode(LoopMode.DontLoop); in onAnimCycleDone()
DTestWalkingChar.java395 shootingChannel.setLoopMode(LoopMode.DontLoop); in bulletControl()
/external/jmonkeyengine/engine/src/test/jme3test/animation/
DTestCinematic.java124 cinematic.addCinematicEvent(0, new AnimationTrack(teapot, "teapotAnim", LoopMode.DontLoop)); in simpleInitApp()