Searched refs:EnvMode (Results 1 – 10 of 10) sorted by relevance
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv04_context.c | 42 u->EnvMode == GL_COMBINE || in texunit_needs_combiners() 43 u->EnvMode == GL_COMBINE4_NV || in texunit_needs_combiners() 44 u->EnvMode == GL_BLEND || in texunit_needs_combiners() 45 u->EnvMode == GL_ADD; in texunit_needs_combiners()
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D | nv04_state_frag.c | 290 nv04->blend |= get_texenv_mode(ctx->Texture.Unit[0].EnvMode); in nv04_emit_tex_env()
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/external/mesa3d/src/mesa/main/ |
D | texstate.c | 82 dst->Texture.Unit[u].EnvMode = src->Texture.Unit[u].EnvMode; in _mesa_copy_texture_state() 126 printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); in _mesa_print_texunit_state() 401 if (texUnit->EnvMode == GL_COMBINE || in update_tex_combine() 402 texUnit->EnvMode == GL_COMBINE4_NV) { in update_tex_combine() 412 calculate_derived_texenv(&texUnit->_EnvMode, texUnit->EnvMode, format); in update_tex_combine() 425 if (texUnit->EnvMode == GL_COMBINE4_NV) in update_tex_combine() 461 if (texUnit->EnvMode == GL_COMBINE4_NV) in update_tex_combine() 753 texUnit->EnvMode = GL_MODULATE; in init_texture_unit()
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D | texenv.c | 55 if (texUnit->EnvMode == mode) in set_env_mode() 80 texUnit->EnvMode = mode; in set_env_mode() 578 return texUnit->EnvMode; in get_texenvi()
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D | ff_fragment_shader.cpp | 458 translate_mode(texUnit->EnvMode, comb->ModeRGB); in make_state_key() 460 translate_mode(texUnit->EnvMode, comb->ModeA); in make_state_key()
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D | mtypes.h | 1389 GLenum EnvMode; /**< GL_MODULATE, GL_DECAL, GL_BLEND, etc. */ member
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D | attrib.c | 703 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode); in pop_texture_group()
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/external/mesa3d/src/mesa/swrast/ |
D | s_triangle.c | 556 info.envmode = unit->EnvMode; \ 823 info.envmode = unit->EnvMode; \ 1068 envMode = ctx->Texture.Unit[0].EnvMode; in _swrast_choose_triangle() 1086 && ctx->Texture.Unit[0].EnvMode != GL_COMBINE_EXT in _swrast_choose_triangle() 1087 && ctx->Texture.Unit[0].EnvMode != GL_COMBINE4_NV) { in _swrast_choose_triangle()
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D | s_texcombine.c | 321 if (textureUnit->EnvMode == GL_COMBINE4_NV) { in texture_combine() 342 if (textureUnit->EnvMode == GL_COMBINE4_NV) { in texture_combine() 466 if (textureUnit->EnvMode == GL_COMBINE4_NV) { in texture_combine() 481 if (textureUnit->EnvMode == GL_COMBINE4_NV) { in texture_combine()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 162 GLuint EnvMode; /* unit[0] only */ member 661 save->EnvMode = ctx->Texture.Unit[0].EnvMode; in _mesa_meta_begin() 1014 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, save->EnvMode); in _mesa_meta_end()
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