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Searched refs:Eval (Results 1 – 25 of 47) sorted by relevance

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/external/mesa3d/src/mesa/vbo/
Dvbo_exec_eval.c80 if (ctx->Eval.Map1Color4) in vbo_exec_eval_update()
83 if (ctx->Eval.Map2Color4) in vbo_exec_eval_update()
86 if (ctx->Eval.Map1TextureCoord4) in vbo_exec_eval_update()
88 else if (ctx->Eval.Map1TextureCoord3) in vbo_exec_eval_update()
90 else if (ctx->Eval.Map1TextureCoord2) in vbo_exec_eval_update()
92 else if (ctx->Eval.Map1TextureCoord1) in vbo_exec_eval_update()
95 if (ctx->Eval.Map2TextureCoord4) in vbo_exec_eval_update()
97 else if (ctx->Eval.Map2TextureCoord3) in vbo_exec_eval_update()
99 else if (ctx->Eval.Map2TextureCoord2) in vbo_exec_eval_update()
101 else if (ctx->Eval.Map2TextureCoord1) in vbo_exec_eval_update()
[all …]
Dvbo_exec_api.c614 if (ctx->Eval.AutoNormal) in vbo_exec_EvalCoord2f()
641 GLfloat du = ((ctx->Eval.MapGrid1u2 - ctx->Eval.MapGrid1u1) / in vbo_exec_EvalPoint1()
642 (GLfloat) ctx->Eval.MapGrid1un); in vbo_exec_EvalPoint1()
643 GLfloat u = i * du + ctx->Eval.MapGrid1u1; in vbo_exec_EvalPoint1()
652 GLfloat du = ((ctx->Eval.MapGrid2u2 - ctx->Eval.MapGrid2u1) / in vbo_exec_EvalPoint2()
653 (GLfloat) ctx->Eval.MapGrid2un); in vbo_exec_EvalPoint2()
654 GLfloat dv = ((ctx->Eval.MapGrid2v2 - ctx->Eval.MapGrid2v1) / in vbo_exec_EvalPoint2()
655 (GLfloat) ctx->Eval.MapGrid2vn); in vbo_exec_EvalPoint2()
656 GLfloat u = i * du + ctx->Eval.MapGrid2u1; in vbo_exec_EvalPoint2()
657 GLfloat v = j * dv + ctx->Eval.MapGrid2v1; in vbo_exec_EvalPoint2()
[all …]
/external/mesa3d/src/mesa/main/
Deval.c838 ctx->Eval.MapGrid1un = un; in _mesa_MapGrid1f()
839 ctx->Eval.MapGrid1u1 = u1; in _mesa_MapGrid1f()
840 ctx->Eval.MapGrid1u2 = u2; in _mesa_MapGrid1f()
841 ctx->Eval.MapGrid1du = (u2 - u1) / (GLfloat) un; in _mesa_MapGrid1f()
869 ctx->Eval.MapGrid2un = un; in _mesa_MapGrid2f()
870 ctx->Eval.MapGrid2u1 = u1; in _mesa_MapGrid2f()
871 ctx->Eval.MapGrid2u2 = u2; in _mesa_MapGrid2f()
872 ctx->Eval.MapGrid2du = (u2 - u1) / (GLfloat) un; in _mesa_MapGrid2f()
873 ctx->Eval.MapGrid2vn = vn; in _mesa_MapGrid2f()
874 ctx->Eval.MapGrid2v1 = v1; in _mesa_MapGrid2f()
[all …]
Denable.c286 if (ctx->Eval.AutoNormal == state) in _mesa_set_enable()
289 ctx->Eval.AutoNormal = state; in _mesa_set_enable()
447 if (ctx->Eval.Map1Color4 == state) in _mesa_set_enable()
450 ctx->Eval.Map1Color4 = state; in _mesa_set_enable()
455 if (ctx->Eval.Map1Index == state) in _mesa_set_enable()
458 ctx->Eval.Map1Index = state; in _mesa_set_enable()
463 if (ctx->Eval.Map1Normal == state) in _mesa_set_enable()
466 ctx->Eval.Map1Normal = state; in _mesa_set_enable()
471 if (ctx->Eval.Map1TextureCoord1 == state) in _mesa_set_enable()
474 ctx->Eval.Map1TextureCoord1 = state; in _mesa_set_enable()
[all …]
Dattrib.c265 attr->AutoNormal = ctx->Eval.AutoNormal; in _mesa_PushAttrib()
282 attr->Map1Color4 = ctx->Eval.Map1Color4; in _mesa_PushAttrib()
283 attr->Map1Index = ctx->Eval.Map1Index; in _mesa_PushAttrib()
284 attr->Map1Normal = ctx->Eval.Map1Normal; in _mesa_PushAttrib()
285 attr->Map1TextureCoord1 = ctx->Eval.Map1TextureCoord1; in _mesa_PushAttrib()
286 attr->Map1TextureCoord2 = ctx->Eval.Map1TextureCoord2; in _mesa_PushAttrib()
287 attr->Map1TextureCoord3 = ctx->Eval.Map1TextureCoord3; in _mesa_PushAttrib()
288 attr->Map1TextureCoord4 = ctx->Eval.Map1TextureCoord4; in _mesa_PushAttrib()
289 attr->Map1Vertex3 = ctx->Eval.Map1Vertex3; in _mesa_PushAttrib()
290 attr->Map1Vertex4 = ctx->Eval.Map1Vertex4; in _mesa_PushAttrib()
[all …]
Dget.c826 { GL_AUTO_NORMAL, CONTEXT_BOOL(Eval.AutoNormal), NO_EXTRA },
872 { GL_MAP1_COLOR_4, CONTEXT_BOOL(Eval.Map1Color4), NO_EXTRA },
873 { GL_MAP1_GRID_DOMAIN, CONTEXT_FLOAT2(Eval.MapGrid1u1), NO_EXTRA },
874 { GL_MAP1_GRID_SEGMENTS, CONTEXT_INT(Eval.MapGrid1un), NO_EXTRA },
875 { GL_MAP1_INDEX, CONTEXT_BOOL(Eval.Map1Index), NO_EXTRA },
876 { GL_MAP1_NORMAL, CONTEXT_BOOL(Eval.Map1Normal), NO_EXTRA },
877 { GL_MAP1_TEXTURE_COORD_1, CONTEXT_BOOL(Eval.Map1TextureCoord1), NO_EXTRA },
878 { GL_MAP1_TEXTURE_COORD_2, CONTEXT_BOOL(Eval.Map1TextureCoord2), NO_EXTRA },
879 { GL_MAP1_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map1TextureCoord3), NO_EXTRA },
880 { GL_MAP1_TEXTURE_COORD_4, CONTEXT_BOOL(Eval.Map1TextureCoord4), NO_EXTRA },
[all …]
Dcontext.c1228 dst->Eval = src->Eval; in _mesa_copy_context()
/external/gemmlowp/internal/
Doutput.h111 OutputType Eval(InputType input, int, int) const {
135 OutputType Eval(InputType input, int row, int col) const {
159 OutputType Eval(InputType input, int row, int col) const {
182 OutputType Eval(InputType input, int, int) const {
198 OutputType Eval(InputType input, int row, int col) const {
218 OutputType Eval(InputType input, int, int) const {
264 OutputType Eval(InputType input, int, int) const {
356 OutputType Eval(InputType input, int row, int col) const {
358 FirstStageOutputType first_stage_output = head_impl.Eval(input, row, col);
360 return tail_impl.Eval(first_stage_output, row, col);
[all …]
Doutput_neon.h50 OutputType Eval(InputType input, int row, int col) const {
55 impl_int32x4.Eval(input.data.val[i], row + 4 * i, col);
74 OutputType Eval(InputType input, int, int) const {
102 OutputType Eval(InputType input, int row, int col) const {
132 OutputType Eval(InputType input, int row, int col) const {
159 OutputType Eval(InputType input, int, int) const {
180 OutputType Eval(InputType input, int, int) const {
200 OutputType Eval(InputType input, int row, int col) const {
222 OutputType Eval(InputType input, int, int) const {
/external/clang/lib/AST/
DDecl.cpp2060 if (auto *Eval = Init.dyn_cast<EvaluatedStmt *>()) { in setInit() local
2061 Eval->~EvaluatedStmt(); in setInit()
2062 getASTContext().Deallocate(Eval); in setInit()
2099 auto *Eval = Init.dyn_cast<EvaluatedStmt *>(); in ensureEvaluatedStmt() local
2100 if (!Eval) { in ensureEvaluatedStmt()
2106 Eval = new (getASTContext()) EvaluatedStmt; in ensureEvaluatedStmt()
2107 Eval->Value = S; in ensureEvaluatedStmt()
2108 Init = Eval; in ensureEvaluatedStmt()
2110 return Eval; in ensureEvaluatedStmt()
2127 EvaluatedStmt *Eval = ensureEvaluatedStmt(); in evaluateValue() local
[all …]
/external/v8/test/mjsunit/
Ddebug-eval-scope.js27 assertEquals([ debug.ScopeType.Eval,
56 assertEquals([ debug.ScopeType.Eval,
96 assertEquals([ debug.ScopeType.Eval,
Ddebug-compile-event-newfunction.js37 assertEquals(Debug.ScriptCompilationType.Eval,
Ddebug-evaluate-nested.js37 [ ScopeType.Eval, ScopeType.With, ScopeType.Closure,
Ddebug-compile-event.js75 case Debug.ScriptCompilationType.Eval:
/external/valgrind/drd/tests/
Dtsan_thread_wrappers_pthread.h170 bool Eval() { return func_(arg_); } in Eval() function
229 while(cond.Eval() == false) { in WaitLoop()
243 while (cond.Eval() == false && retcode == 0) { in WaitLoopWithTimeout()
249 return cond.Eval(); in WaitLoopWithTimeout()
/external/llvm/include/llvm/Support/
DGenericDomTreeConstruction.h107 Eval(DominatorTreeBase<typename GraphT::NodeType> &DT, in Eval() function
198 typename GraphT::NodeType* U = Eval<GraphT>(DT, V, i + 1); in Calculate()
212 unsigned SemiU = DT.Info[Eval<GraphT>(DT, N, i + 1)].Semi; in Calculate()
/external/v8/test/mjsunit/es6/
Ddebug-scope-default-param-with-eval.js29 assertEquals([ debug.ScopeType.Eval,
/external/skia/src/animator/
DSkAnimatorScript.h41 static bool Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params,
DSkAnimatorScript.cpp57 functionCallBack(Eval, (void*) this); in SkAnimatorScript()
133 bool SkAnimatorScript::Eval(const char* function, size_t len, SkTDArray<SkScriptValue>& params, in Eval() function in SkAnimatorScript
/external/clang/test/CodeGen/
Dstdcall-fastcall.c76 enum Enum {Eval}; enumerator
/external/llvm/lib/Target/Hexagon/
DBitTracker.cpp838 bool Eval = ME.evaluate(MI, Map, ResMap); in visitNonBranch() local
840 if (Trace && Eval) { in visitNonBranch()
871 if (!Eval || ResMap.count(RD.Reg) == 0) { in visitNonBranch()
923 bool Eval = ME.evaluate(MI, Map, BTs, FallsThrough); in visitBranchesFrom() local
924 if (!Eval) { in visitBranchesFrom()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
DbtSoftBodyInternals.h432 btScalar values[2]={fn->Eval(a),fn->Eval(b)};
443 const btScalar v=fn->Eval(Lerp(a,b,t));
DbtSoftBody.cpp1399 if(!SameSign(ifn->Eval(l.m_n[0]->m_x),ifn->Eval(l.m_n[1]->m_x))) in refine()
1528 if((i>=pcount)||(btFabs(ifn->Eval(x))<accurary)) in refine()
1552 if(( (ifn->Eval(m_nodes[id[0]].m_x)<accurary)&& in refine()
1553 (ifn->Eval(m_nodes[id[1]].m_x)<accurary))) in refine()
1570 if( (ifn->Eval(n[0]->m_x)<accurary)&& in refine()
1571 (ifn->Eval(n[1]->m_x)<accurary)&& in refine()
1572 (ifn->Eval(n[2]->m_x)<accurary)) in refine()
/external/clang/include/clang/AST/
DDecl.h1131 if (EvaluatedStmt *Eval = Init.dyn_cast<EvaluatedStmt *>()) in getEvaluatedValue() local
1132 if (Eval->WasEvaluated) in getEvaluatedValue()
1133 return &Eval->Evaluated; in getEvaluatedValue()
1141 if (EvaluatedStmt *Eval = Init.dyn_cast<EvaluatedStmt *>()) in isInitKnownICE() local
1142 return Eval->CheckedICE; in isInitKnownICE()
/external/llvm/lib/Transforms/IPO/
DGlobalOpt.cpp2827 Evaluator Eval(DL, TLI); in EvaluateStaticConstructor() local
2829 bool EvalSuccess = Eval.EvaluateFunction(F, RetValDummy, in EvaluateStaticConstructor()
2837 << F->getName() << "' to " << Eval.getMutatedMemory().size() in EvaluateStaticConstructor()
2840 Eval.getMutatedMemory().begin(), E = Eval.getMutatedMemory().end(); in EvaluateStaticConstructor()
2843 for (GlobalVariable *GV : Eval.getInvariants()) in EvaluateStaticConstructor()

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