Searched refs:FLOAT_TO_UINT (Results 1 – 5 of 5) sorted by relevance
1963 dst[i] = FLOAT_TO_UINT(rgba[i][RCOMP]); in _mesa_pack_rgba_span_float()1967 dst[i] = FLOAT_TO_UINT(rgba[i][GCOMP]); in _mesa_pack_rgba_span_float()1971 dst[i] = FLOAT_TO_UINT(rgba[i][BCOMP]); in _mesa_pack_rgba_span_float()1975 dst[i] = FLOAT_TO_UINT(rgba[i][ACOMP]); in _mesa_pack_rgba_span_float()1979 dst[i] = FLOAT_TO_UINT(luminance[i]); in _mesa_pack_rgba_span_float()1983 dst[i*2+0] = FLOAT_TO_UINT(luminance[i]); in _mesa_pack_rgba_span_float()1984 dst[i*2+1] = FLOAT_TO_UINT(rgba[i][ACOMP]); in _mesa_pack_rgba_span_float()1989 dst[i*2+0] = FLOAT_TO_UINT(rgba[i][RCOMP]); in _mesa_pack_rgba_span_float()1990 dst[i*2+1] = FLOAT_TO_UINT(rgba[i][GCOMP]); in _mesa_pack_rgba_span_float()1995 dst[i*3+0] = FLOAT_TO_UINT(rgba[i][RCOMP]); in _mesa_pack_rgba_span_float()[all …]
425 values[i] = FLOAT_TO_UINT( pm->Map[i] ); in _mesa_GetnPixelMapuivARB()
95 #define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0)) macro
3023 dst[i] = FLOAT_TO_UINT(CLAMP(s[i], 0.0F, 1.0F)); in unpack_uint_z_Z32_FLOAT()3034 dst[i] = FLOAT_TO_UINT(CLAMP(s[i].z, 0.0F, 1.0F)); in unpack_uint_z_Z32_FLOAT_X24S8()
92 return pack_zs_i(f, FLOAT_TO_UINT(z), s); in pack_zs_f()