Searched refs:FPMB_MOTION_UP_MASK (Results 1 – 3 of 3) sorted by relevance
28 #define FPMB_MOTION_UP_MASK 0x10 macro
949 FPMB_MOTION_UP_MASK; in vp9_first_pass()
2323 } else if (fp_byte & FPMB_MOTION_UP_MASK) { in get_motion_direction_fp()