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Searched refs:FixedToDepth (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/drivers/x11/
Dxm_tri.c71 const DEPTH_TYPE z = FixedToDepth(span.z); \
106 const DEPTH_TYPE z = FixedToDepth(span.z); \
141 const DEPTH_TYPE z = FixedToDepth(span.z); \
175 const DEPTH_TYPE z = FixedToDepth(span.z); \
206 const DEPTH_TYPE z = FixedToDepth(span.z); \
237 const DEPTH_TYPE z = FixedToDepth(span.z); \
269 const DEPTH_TYPE z = FixedToDepth(span.z); \
301 const DEPTH_TYPE z = FixedToDepth(span.z); \
332 const DEPTH_TYPE z = FixedToDepth(span.z); \
359 const DEPTH_TYPE z = FixedToDepth(span.z); \
[all …]
/external/mesa3d/src/mesa/swrast/
Ds_linetemp.h82 #define FixedToDepth(F) ((F) >> fixedToDepthShift) in NAME() macro
310 GLuint Z = FixedToDepth(span.z); in NAME()
350 GLuint Z = FixedToDepth(span.z); in NAME()
401 #undef FixedToDepth
Ds_tritemp.h133 #define FixedToDepth(F) ((F) >> fixedToDepthShift) in NAME() macro
927 #undef FixedToDepth
Ds_triangle.c209 const GLuint z = FixedToDepth(span.z); \
900 GLuint z = FixedToDepth(span.z); \
/external/mesa3d/src/mesa/drivers/osmesa/
Dosmesa.c242 const GLuint z = FixedToDepth(span.z); \
276 const GLuint z = FixedToDepth(span.z); \