Searched refs:FixupDepth (Results 1 – 2 of 2) sorted by relevance
93 unsigned FixupDepth : 32 - 18 - NumCommonBits; // currently 12 variable300 CleanupBits.FixupDepth = fixupDepth; in EHCleanupScope()346 unsigned getFixupDepth() const { return CleanupBits.FixupDepth; } in getFixupDepth()
611 unsigned FixupDepth = Scope.getFixupDepth(); in PopCleanupBlock() local612 bool HasFixups = EHStack.getNumBranchFixups() != FixupDepth; in PopCleanupBlock()834 for (unsigned I = FixupDepth, E = EHStack.getNumBranchFixups(); in PopCleanupBlock()885 for (unsigned I = FixupDepth, E = EHStack.getNumBranchFixups(); in PopCleanupBlock()