Searched refs:Float32RoundTruncate (Results 1 – 8 of 8) sorted by relevance
361 const OptionalOperator Float32RoundTruncate();
596 Node* Float32RoundTruncate(Node* a) { in Float32RoundTruncate() function597 return AddNode(machine()->Float32RoundTruncate().op(), a); in Float32RoundTruncate()
403 V(Float32RoundTruncate) \
379 V(Float32RoundTruncate, Operator::kNoProperties, 1, 0, 1) \
747 if (!m->Float32RoundTruncate().IsSupported()) return BuildF32Trunc(input); in Unop()748 op = m->Float32RoundTruncate().op(); in Unop()
269 {{&RawMachineAssembler::Float32RoundTruncate, "Float32RoundTruncate",
287 {{&RawMachineAssembler::Float32RoundTruncate, "Float32RoundTruncate",
5819 if (!m.machine()->Float32RoundTruncate().IsSupported()) return; in TEST()5821 m.Return(m.Float32RoundTruncate(m.Parameter(0))); in TEST()