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Searched refs:Float32RoundUp (Results 1 – 8 of 8) sorted by relevance

/external/v8/src/compiler/
Dmachine-operator.h359 const OptionalOperator Float32RoundUp();
Draw-machine-assembler.h590 Node* Float32RoundUp(Node* a) { in Float32RoundUp() function
591 return AddNode(machine()->Float32RoundUp().op(), a); in Float32RoundUp()
Dopcodes.h401 V(Float32RoundUp) \
Dmachine-operator.cc377 V(Float32RoundUp, Operator::kNoProperties, 1, 0, 1) \
Dwasm-compiler.cc742 if (!m->Float32RoundUp().IsSupported()) return BuildF32Ceil(input); in Unop()
743 op = m->Float32RoundUp().op(); in Unop()
/external/v8/test/unittests/compiler/mips/
Dinstruction-selector-mips-unittest.cc260 {{&RawMachineAssembler::Float32RoundUp, "Float32RoundUp", kMipsCeilWS,
/external/v8/test/unittests/compiler/mips64/
Dinstruction-selector-mips64-unittest.cc278 {{&RawMachineAssembler::Float32RoundUp, "Float32RoundUp", kMips64CeilWS,
/external/v8/test/cctest/compiler/
Dtest-run-machops.cc5783 if (!m.machine()->Float32RoundUp().IsSupported()) return; in TEST()
5784 m.Return(m.Float32RoundUp(m.Parameter(0))); in TEST()