Searched refs:GIM_MIN (Results 1 – 3 of 3) sorted by relevance
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/ |
D | gim_math.h | 94 #define GIM_MIN(a,b) (a>b?b:a) macro 97 #define GIM_MIN3(a,b,c) GIM_MIN(a,GIM_MIN(b,c))
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D | gim_box_collision.h | 344 m_min[0] = GIM_MIN(m_min[0],box.m_min[0]); in merge() 345 m_min[1] = GIM_MIN(m_min[1],box.m_min[1]); in merge() 346 m_min[2] = GIM_MIN(m_min[2],box.m_min[2]); in merge() 357 m_min[0] = GIM_MIN(m_min[0],point[0]); in merge_point() 358 m_min[1] = GIM_MIN(m_min[1],point[1]); in merge_point() 359 m_min[2] = GIM_MIN(m_min[2],point[2]); in merge_point() 380 intersection.m_max[0] = GIM_MIN(other.m_max[0],m_max[0]); in find_intersection() 381 intersection.m_max[1] = GIM_MIN(other.m_max[1],m_max[1]); in find_intersection() 382 intersection.m_max[2] = GIM_MIN(other.m_max[2],m_max[2]); in find_intersection()
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D | gim_basic_geometry_operations.h | 508 tlast = GIM_MIN(a1, tlast); in BOX_AXIS_INTERSECT()
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