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Searched refs:GIM_SWAP_NUMBERS (Results 1 – 5 of 5) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
Dgim_math.h113 #define GIM_SWAP_NUMBERS(a,b){ \ macro
Dgim_tri_collision.cpp180 GIM_SWAP_NUMBERS(isect0,isect1); in sort_isect()
181 GIM_SWAP_NUMBERS(e0,e1); in sort_isect()
Dgim_basic_geometry_operations.h422 GIM_SWAP_NUMBERS(_M[0],_M[1]); in SEGMENT_COLLISION()
506 if(a0 > a1) GIM_SWAP_NUMBERS(a0, a1); in BOX_AXIS_INTERSECT()
Dgim_linear_math.h94 GIM_SWAP_NUMBERS((b)[0],(a)[0]);\
95 GIM_SWAP_NUMBERS((b)[1],(a)[1]);\
96 GIM_SWAP_NUMBERS((b)[2],(a)[2]);\
Dgim_box_collision.h108 GIM_SWAP_NUMBERS(pmin,pmax); \