Searched refs:GLSL_REPORT_ERRORS (Results 1 – 2 of 2) sorted by relevance
87 flags |= GLSL_REPORT_ERRORS; in get_shader_flags()736 (ctx->Shader.Flags & GLSL_REPORT_ERRORS)) { in compile_shader()771 (ctx->Shader.Flags & GLSL_REPORT_ERRORS)) { in link_program()
2421 #define GLSL_REPORT_ERRORS 0x100 /**< Print compilation errors */ macro