/external/deqp/modules/gles31/functional/ |
D | es31fProgramStateQueryTests.cpp | 122 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in iterate() 248 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in iterate() 337 …Declaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) + "\n" in iterate() 344 …Declaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) + "\n" in iterate() 489 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in iterate() 575 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in iterate() 760 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in getProgramSources()
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D | es31fUniformBlockTests.cpp | 55 …domUniformBlockCase(context.getTestContext(), context.getRenderContext(), glu::GLSL_VERSION_310_ES, in createRandomCaseGroup() 63 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, BUFFERMODE… in BlockBasicTypeCase() 90 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in Block2LevelStructArrayCase()
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D | es31fNegativeVertexArrayApiTests.cpp | 387 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays() 447 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays_incomplete_primitive() 484 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements() 594 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_incomplete_primitive() 702 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays_instanced() 770 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_arrays_instanced_incomplete_primitive() 809 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_instanced() 926 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_instanced_incomplete_primitive() 1005 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_elements_instanced_base_vertex() 1052 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in draw_range_elements() [all …]
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D | es31fSSBOLayoutTests.cpp | 95 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in RandomSSBOLayoutCase() 312 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, BUFFERMODE… in BlockBasicTypeCase() 330 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, BUFFERMODE… in BlockBasicUnsizedArrayCase() 355 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleStructCase() 388 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleStructArrayCase() 423 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleNestedStructCase() 463 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockSingleNestedStructArrayCase() 503 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockUnsizedStructArrayCase() 547 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in Block2LevelUnsizedStructArrayCase() 590 …TestContext(), context.getRenderContext(), name, description, glu::GLSL_VERSION_310_ES, bufferMode) in BlockUnsizedNestedStructArrayCase() [all …]
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D | es31fNegativeAdvancedBlendEquationTests.cpp | 135 const glu::GLSLVersion version = isES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in generateVertexShaderSource() 150 const glu::GLSLVersion version = isES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in generateFragmentShaderSource()
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D | es31fSampleVariableTests.cpp | 316 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 396 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 483 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 656 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 977 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genVertexSource() 1000 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 1213 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 1372 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 1473 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() 1716 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource() [all …]
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D | es31fMultisampleShaderRenderCase.cpp | 103 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in init() 675 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genVertexSource() 695 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genMSTextureResolverSource() 731 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genMSTextureLayerFetchSource()
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D | es31fTextureFormatTests.cpp | 111 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_310_ES, glu::PRECISION_HIGHP) in TextureCubeArrayFormatCase() 125 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_310_ES, glu::PRECISION_HIGHP) in TextureCubeArrayFormatCase() 274 …, m_renderer (renderCtx, ctx.getTestContext().getLog(), glu::GLSL_VERSION_310_ES, glu::PRECISIO… in TextureBufferFormatCase()
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D | es31fNegativePreciseTests.cpp | 66 const glu::GLSLVersion version = isES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in generateShaderSource()
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D | es31fNegativeAtomicCounterTests.cpp | 77 shader << getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"; in genShaderSource()
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D | es31fProgramInterfaceQueryTests.cpp | 1686 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glu::GLSL_VERSION_310_ES); in init() 2165 shader = m_program->addShader(glu::SHADERTYPE_COMPUTE, glu::GLSL_VERSION_310_ES); in init() 2720 …m_program->addShader((glu::ShaderType)shaderType, glu::GLSL_VERSION_310_ES)->getDefaultBlock().var… in init() 2722 m_program->addShader((glu::ShaderType)shaderType, glu::GLSL_VERSION_310_ES); in init() 2886 …m_program->addShader(shaderType, glu::GLSL_VERSION_310_ES)->getDefaultBlock().variables.push_back(… in init() 2890 …m_program->addShader(shaderType, glu::GLSL_VERSION_310_ES)->getDefaultBlock().variables.push_back(… in init() 2898 …finition::Shader* vertex = m_program->addShader(glu::SHADERTYPE_VERTEX, glu::GLSL_VERSION_310_ES); in init() 2899 …ition::Shader* fragment = m_program->addShader(glu::SHADERTYPE_FRAGMENT, glu::GLSL_VERSION_310_ES); in init() 2925 …r* tessCtrl = m_program->addShader(glu::SHADERTYPE_TESSELLATION_CONTROL, glu::GLSL_VERSION_310_ES); in init() 2926 …tessEval = m_program->addShader(glu::SHADERTYPE_TESSELLATION_EVALUATION, glu::GLSL_VERSION_310_ES); in init() [all …]
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D | es31fNegativeShaderFunctionTests.cpp | 352 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceBitfieldExtract() 449 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceBitfieldInsert() 604 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceReverseCountFind() 708 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceAddCarrySubBorrow() 963 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceMulExtended() 1287 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceFrexpLdexp() 1434 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourcePackUnpackNorm4x8() 1619 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceTextureSize_sampler() 1699 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceTextureSize_lod() 1746 …ation(glu::GLSL_VERSION_320_ES) : glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES)) << "\n" in genShaderSourceTexture() [all …]
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D | es31fOpaqueTypeIndexingTests.cpp | 459 spec->version = isES32 ? GLSL_VERSION_320_ES : GLSL_VERSION_310_ES; in getShaderSpec() 836 spec->version = isES32 ? GLSL_VERSION_320_ES : GLSL_VERSION_310_ES; in getShaderSpec() 1063 spec->version = isES32 ? GLSL_VERSION_320_ES : GLSL_VERSION_310_ES; in getShaderSpec()
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D | es31fShaderBuiltinConstantTests.cpp | 197 shaderSpec.version = isES32 ? glu::GLSL_VERSION_320_ES : glu::GLSL_VERSION_310_ES; in createGetConstantExecutor()
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D | es31fSampleShadingTests.cpp | 410 : glu::GLSL_VERSION_310_ES; in genFragmentSource()
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D | es31fNegativeShaderImageLoadStoreTests.cpp | 356 params["GLSL_VERSION_DECL"] = getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in generateShaderSource()
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D | es31fTextureFilteringTests.cpp | 187 …ontext.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_310_ES, glu::PRECI… in TextureCubeArrayFilteringCase()
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D | es31fAdvancedBlendTests.cpp | 234 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in getBlendProgramSrc()
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D | es31fDrawBuffersIndexedTests.cpp | 875 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genVertexSource() 975 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in genFragmentSource()
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D | es31fMultisampleTests.cpp | 231 …VersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES); in init()
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 180 if (glu::glslVersionIsES(shaderSpec.version) && shaderSpec.version <= glu::GLSL_VERSION_310_ES) in generateGeometryShader() 749 if (glu::glslVersionIsES(shaderSpec.version) && shaderSpec.version <= glu::GLSL_VERSION_310_ES) in create() 1260 if (glu::glslVersionIsES(shaderSpec.version) && shaderSpec.version <= glu::GLSL_VERSION_310_ES) in checkTessSupport() 1303 if (glu::glslVersionIsES(shaderSpec.version) && shaderSpec.version <= glu::GLSL_VERSION_310_ES) in generateTessControlShader() 1337 if (glu::glslVersionIsES(version) && version <= glu::GLSL_VERSION_310_ES) in generateEmptyTessEvalShader() 1416 if (glu::glslVersionIsES(version) && version <= glu::GLSL_VERSION_310_ES) in generatePassthroughTessControlShader() 1440 if (glu::glslVersionIsES(shaderSpec.version) && shaderSpec.version <= glu::GLSL_VERSION_310_ES) in generateTessEvalShader()
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D | glsScissorTests.cpp | 154 case glu::GLSL_VERSION_310_ES: // Assumed to support 3.0 in genShaders()
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/external/deqp/framework/opengl/ |
D | gluShaderUtil.hpp | 42 GLSL_VERSION_310_ES, //!< GLSL ES 3.1 enumerator
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D | gluShaderUtil.cpp | 91 version == GLSL_VERSION_310_ES || in glslVersionIsES()
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/external/deqp/external/vulkancts/modules/vulkan/compute/ |
D | vktComputeIndirectComputeDispatchTests.cpp | 671 …ild(new IndirectDispatchCaseBufferUpload(testCtx, s_dispatchCases[ndx], glu::GLSL_VERSION_310_ES)); in createIndirectComputeDispatchTests() 679 …d(new IndirectDispatchCaseBufferGenerate(testCtx, s_dispatchCases[ndx], glu::GLSL_VERSION_310_ES)); in createIndirectComputeDispatchTests()
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