Searched refs:GLX_TEXTURE_RECTANGLE_EXT (Results 1 – 8 of 8) sorted by relevance
459 #define GLX_TEXTURE_RECTANGLE_EXT 0x20DD macro
361 #define GLX_TEXTURE_RECTANGLE_EXT 0x20DD macro
1105 target = GLX_TEXTURE_RECTANGLE_EXT; in XMesaCreatePixmapTextureBuffer()1689 case GLX_TEXTURE_RECTANGLE_EXT: in XMesaBindTexImage()
2113 case GLX_TEXTURE_RECTANGLE_EXT: in Fake_glXCreatePixmap()2167 if (target == GLX_TEXTURE_RECTANGLE_EXT) { in Fake_glXCreatePixmap()
167 case GLX_TEXTURE_RECTANGLE_EXT: in determineTextureTarget()
1919 case GLX_TEXTURE_RECTANGLE_EXT: in glXCreatePixmap()1973 if (target == GLX_TEXTURE_RECTANGLE_EXT) { in glXCreatePixmap()
1063 target = GLX_TEXTURE_RECTANGLE_EXT; in XMesaCreatePixmapTextureBuffer()
641 #define GLX_TEXTURE_RECTANGLE_EXT 0x20DD macro