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Searched refs:GL_ACTIVE_TEXTURE (Results 1 – 12 of 12) sorted by relevance

/external/libgdx/gdx/src/com/badlogic/gdx/graphics/
DGL20.java257 public static final int GL_ACTIVE_TEXTURE = 0x84E0; field
/external/mesa3d/include/GLES/
Dgl.h481 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/external/mesa3d/include/GLES2/
Dgl2.h371 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/external/deqp/modules/gles2/functional/
Des2fIntegerStateQueryTests.cpp1770 m_verifier->verifyInteger(m_testCtx, GL_ACTIVE_TEXTURE, GL_TEXTURE0); in test()
1782 m_verifier->verifyInteger(m_testCtx, GL_ACTIVE_TEXTURE, GL_TEXTURE0 + ndx); in test()
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/
DGwtGL20.java363 …if (pname == GL20.GL_ACTIVE_TEXTURE || pname == GL20.GL_ALPHA_BITS || pname == GL20.GL_BLEND_DST_A… in glGetIntegerv()
/external/deqp/framework/opengl/
DgluStrUtil.inl1087 case GL_ACTIVE_TEXTURE: return "GL_ACTIVE_TEXTURE";
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp2297 m_verifier->verifyInteger(m_testCtx, GL_ACTIVE_TEXTURE, GL_TEXTURE0); in test()
2309 m_verifier->verifyInteger(m_testCtx, GL_ACTIVE_TEXTURE, GL_TEXTURE0 + ndx); in test()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl652 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/external/mesa3d/src/mesa/main/
Dget.c460 { GL_ACTIVE_TEXTURE, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
/external/mesa3d/include/GL/
Dgl.h1781 #define GL_ACTIVE_TEXTURE 0x84E0 macro
Dglext.h209 #define GL_ACTIVE_TEXTURE 0x84E0 macro
/external/libgdx/extensions/gdx-bullet/jni/vs/Glut/GL/
Dglew.h1286 #define GL_ACTIVE_TEXTURE 0x84E0 macro