Searched refs:GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (Results 1 – 10 of 10) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 248 …PRESSEDTEXFORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1: return GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2; in getGLFormat() 307 …case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: return tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8_PUNCHT… in mapGLCompressedTexFormat() 357 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: in isCompressedFormat()
|
D | gluStrUtil.inl | 904 …case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: return "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_E… 1746 …case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: return "GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_E…
|
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
D | GL30.java | 325 public final int GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276; field
|
/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 272 GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2,
|
/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 201 GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, in Context()
|
/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1434 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 macro
|
/external/deqp/modules/gles31/functional/ |
D | es31fCopyImageTests.cpp | 2346 …extureFormatViewClasses[VIEWCLASS_ETC2_RGBA].push_back(GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2… in init()
|
D | es31fTextureBorderClampTests.cpp | 2379 …{ "compressed_rgb8_punchthrough_alpha1_etc2", GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, tcu::Sa… in init()
|
D | es31fNegativeTextureApiTests.cpp | 474 …ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, 1, 1, 0,… in compressedteximage2d_invalid_size()
|
/external/mesa3d/include/GL/ |
D | glext.h | 2790 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 macro
|