/external/mesa3d/src/mesa/main/ |
D | api_validate.c | 109 return GL_FALSE; in check_valid_to_render() 118 return GL_FALSE; in check_valid_to_render() 127 return GL_FALSE; in check_valid_to_render() 198 return GL_FALSE; in check_index_bounds() 244 return GL_FALSE; in _mesa_valid_prim_mode() 284 return GL_FALSE; in _mesa_valid_prim_mode() 322 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); in _mesa_validate_DrawElements() 328 return GL_FALSE; in _mesa_validate_DrawElements() 332 return GL_FALSE; in _mesa_validate_DrawElements() 336 return GL_FALSE; in _mesa_validate_DrawElements() [all …]
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D | pixelstore.c | 53 ctx->Pack.SwapBytes = param ? GL_TRUE : GL_FALSE; in _mesa_PixelStorei() 61 ctx->Pack.LsbFirst = param ? GL_TRUE : GL_FALSE; in _mesa_PixelStorei() 154 ctx->Unpack.SwapBytes = param ? GL_TRUE : GL_FALSE; in _mesa_PixelStorei() 164 ctx->Unpack.LsbFirst = param ? GL_TRUE : GL_FALSE; in _mesa_PixelStorei() 270 ctx->Pack.SwapBytes = GL_FALSE; in _mesa_init_pixelstore() 271 ctx->Pack.LsbFirst = GL_FALSE; in _mesa_init_pixelstore() 272 ctx->Pack.Invert = GL_FALSE; in _mesa_init_pixelstore() 283 ctx->Unpack.SwapBytes = GL_FALSE; in _mesa_init_pixelstore() 284 ctx->Unpack.LsbFirst = GL_FALSE; in _mesa_init_pixelstore() 285 ctx->Unpack.Invert = GL_FALSE; in _mesa_init_pixelstore() [all …]
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D | varray.c | 200 GLboolean bgra_error = GL_FALSE; in update_array() 289 size, type, stride, GL_FALSE, GL_FALSE, ptr); in _mesa_VertexPointer() 307 3, type, stride, GL_TRUE, GL_FALSE, ptr); in _mesa_NormalPointer() 328 size, type, stride, GL_TRUE, GL_FALSE, ptr); in _mesa_ColorPointer() 341 1, type, stride, GL_FALSE, GL_FALSE, ptr); in _mesa_FogCoordPointerEXT() 355 1, type, stride, GL_FALSE, GL_FALSE, ptr); in _mesa_IndexPointer() 374 size, type, stride, GL_TRUE, GL_FALSE, ptr); in _mesa_SecondaryColorPointerEXT() 395 size, type, stride, GL_FALSE, GL_FALSE, in _mesa_TexCoordPointer() 411 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr); in _mesa_EdgeFlagPointer() 430 1, type, stride, GL_FALSE, GL_FALSE, ptr); in _mesa_PointSizePointer() [all …]
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D | glformats.c | 60 return GL_FALSE; in _mesa_type_is_packed() 381 return GL_FALSE; in _mesa_is_enum_format_integer() 401 return GL_FALSE; in _mesa_is_type_integer() 442 return GL_FALSE; in _mesa_is_type_unsigned() 668 return GL_FALSE; in _mesa_is_color_format() 687 return GL_FALSE; in _mesa_is_depth_format() 702 return GL_FALSE; in _mesa_is_stencil_format() 717 return GL_FALSE; in _mesa_is_ycbcr_format() 734 return GL_FALSE; in _mesa_is_depthstencil_format() 761 return GL_FALSE; in _mesa_is_depth_or_stencil_format() [all …]
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D | formats.c | 2565 return GL_FALSE; in _mesa_format_matches_format_and_type() 2588 return GL_FALSE; in _mesa_format_matches_format_and_type() 2612 return GL_FALSE; in _mesa_format_matches_format_and_type() 2625 return GL_FALSE; in _mesa_format_matches_format_and_type() 2638 return GL_FALSE; in _mesa_format_matches_format_and_type() 2642 return GL_FALSE; in _mesa_format_matches_format_and_type() 2646 return GL_FALSE; in _mesa_format_matches_format_and_type() 2662 return GL_FALSE; in _mesa_format_matches_format_and_type() 2669 return GL_FALSE; in _mesa_format_matches_format_and_type() 2680 return GL_FALSE; in _mesa_format_matches_format_and_type() [all …]
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D | texparam.c | 260 return GL_FALSE; in set_tex_parameteri() 281 return GL_FALSE; in set_tex_parameteri() 285 return GL_FALSE; in set_tex_parameteri() 295 return GL_FALSE; in set_tex_parameteri() 299 return GL_FALSE; in set_tex_parameteri() 305 return GL_FALSE; in set_tex_parameteri() 309 return GL_FALSE; in set_tex_parameteri() 315 return GL_FALSE; in set_tex_parameteri() 319 return GL_FALSE; in set_tex_parameteri() 325 return GL_FALSE; in set_tex_parameteri() [all …]
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D | context.c | 269 return GL_FALSE; in _mesa_initialize_visual() 272 return GL_FALSE; in _mesa_initialize_visual() 614 ctx->Const.CheckArrayBounds = GL_FALSE; in _mesa_init_constants() 678 ctx->Const.PrimitiveRestartInSoftware = GL_FALSE; in _mesa_init_constants() 803 return GL_FALSE; in init_attrib_groups() 953 return GL_FALSE; in _mesa_initialize_context() 960 return GL_FALSE; in _mesa_initialize_context() 985 return GL_FALSE; in _mesa_initialize_context() 1015 return GL_FALSE; in _mesa_initialize_context() 1337 return GL_FALSE; in check_compatible() [all …]
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D | multisample.c | 57 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE; in _mesa_init_multisample() 58 ctx->Multisample.SampleAlphaToOne = GL_FALSE; in _mesa_init_multisample() 59 ctx->Multisample.SampleCoverage = GL_FALSE; in _mesa_init_multisample() 61 ctx->Multisample.SampleCoverageInvert = GL_FALSE; in _mesa_init_multisample()
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D | blend.c | 74 return GL_FALSE; in legal_src_factor() 115 return GL_FALSE; in legal_dst_factor() 134 return GL_FALSE; in validate_blend_factors() 141 return GL_FALSE; in validate_blend_factors() 148 return GL_FALSE; in validate_blend_factors() 155 return GL_FALSE; in validate_blend_factors() 228 changed = GL_FALSE; in _mesa_BlendFuncSeparateEXT() 250 ctx->Color._BlendFuncPerBuffer = GL_FALSE; in _mesa_BlendFuncSeparateEXT() 337 return GL_FALSE; in legal_blend_equation() 363 changed = GL_FALSE; in _mesa_BlendEquation() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fBooleanStateQueryTests.cpp | 97 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean() 150 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean() 172 reference0 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4() 173 reference1 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4() 174 reference2 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4() 175 reference3 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4() 424 glDepthMask(GL_FALSE); in test() 454 glSampleCoverage(1.0f, GL_FALSE); in test() 500 { GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE }, in test() 501 { GL_TRUE, GL_TRUE, GL_FALSE, GL_TRUE }, in test() [all …]
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D | es2fShaderStateQueryTests.cpp | 528 verifyShaderParam(m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_FALSE); in test() 529 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); in test() 781 verifyShaderParam (m_testCtx, *this, shaderVert, GL_DELETE_STATUS, GL_FALSE); in test() 782 verifyShaderParam (m_testCtx, *this, shaderFrag, GL_DELETE_STATUS, GL_FALSE); in test() 783 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_FALSE); in test() 1091 verifyShaderParam (m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); in test() 1092 verifyProgramParam (m_testCtx, *this, program, GL_LINK_STATUS, GL_FALSE); in test() 1095 verifyProgramParam(m_testCtx, *this, program, GL_VALIDATE_STATUS, GL_FALSE); in test() 1325 { "float", "", "highp", "", "uniformValue", GL_FLOAT, 1, GL_FALSE }, in test() 1326 …{ "float", "[2]", "highp", "", "uniformValue[1]", GL_FLOAT, 2, GL_FALSE }, in test() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fBooleanStateQueryTests.cpp | 95 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean() 141 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean() 163 reference0 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4() 164 reference1 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4() 165 reference2 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4() 166 reference3 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), in verifyBoolean4() 464 glDepthMask(GL_FALSE); in test() 494 glSampleCoverage(1.0f, GL_FALSE); in test() 544 { GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE }, in test() 545 { GL_TRUE, GL_TRUE, GL_FALSE, GL_TRUE }, in test() [all …]
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D | es3fShaderStateQueryTests.cpp | 694 verifyShaderParam(m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_FALSE); in test() 695 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); in test() 943 verifyShaderParam (m_testCtx, *this, shaderVert, GL_DELETE_STATUS, GL_FALSE); in test() 944 verifyShaderParam (m_testCtx, *this, shaderFrag, GL_DELETE_STATUS, GL_FALSE); in test() 945 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_FALSE); in test() 1381 verifyShaderParam (m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); in test() 1382 verifyProgramParam (m_testCtx, *this, program, GL_LINK_STATUS, GL_FALSE); in test() 1385 verifyProgramParam(m_testCtx, *this, program, GL_VALIDATE_STATUS, GL_FALSE); in test() 1623 { "float", "", "highp", "", "uniformValue", GL_FLOAT, 1, GL_FALSE }, in test() 1624 { "float[2]", "", "highp", "", "uniformValue[1]", GL_FLOAT, 2, GL_FALSE }, in test() [all …]
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D | es3fNegativeShaderApiTests.cpp | 1480 glUniformMatrix2fv(-1, 1, GL_FALSE, &data[0]); in init() 1482 glUniformMatrix3fv(-1, 1, GL_FALSE, &data[0]); in init() 1484 glUniformMatrix4fv(-1, 1, GL_FALSE, &data[0]); in init() 1487 glUniformMatrix2x3fv(-1, 1, GL_FALSE, &data[0]); in init() 1489 glUniformMatrix3x2fv(-1, 1, GL_FALSE, &data[0]); in init() 1491 glUniformMatrix2x4fv(-1, 1, GL_FALSE, &data[0]); in init() 1493 glUniformMatrix4x2fv(-1, 1, GL_FALSE, &data[0]); in init() 1495 glUniformMatrix3x4fv(-1, 1, GL_FALSE, &data[0]); in init() 1497 glUniformMatrix4x3fv(-1, 1, GL_FALSE, &data[0]); in init() 1520 glUniformMatrix2fv(mat4_v, 1, GL_FALSE, &data[0]); in init() [all …]
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_screen.c | 162 return GL_FALSE; /* not implemented */ in nouveau_create_buffer() 173 return GL_FALSE; in nouveau_create_buffer() 201 _swrast_add_soft_renderbuffers(fb, GL_FALSE, GL_FALSE, GL_FALSE, in nouveau_create_buffer() 203 GL_FALSE, GL_FALSE); in nouveau_create_buffer()
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D | nouveau_context.c | 73 return GL_FALSE; in nouveau_context_create() 76 return GL_FALSE; in nouveau_context_create() 82 return GL_FALSE; in nouveau_context_create() 92 return GL_FALSE; in nouveau_context_create() 103 return GL_FALSE; in nouveau_context_create() 110 return GL_FALSE; in nouveau_context_create() 146 _mesa_allow_light_in_model(ctx, GL_FALSE); in nouveau_context_init() 157 return GL_FALSE; in nouveau_context_init() 164 return GL_FALSE; in nouveau_context_init() 172 return GL_FALSE; in nouveau_context_init() [all …]
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/external/autotest/client/deps/glbench/src/ |
D | windowmanagercompositingtest.cc | 141 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in BasicTextureShaderProgram() 147 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in BasicTextureShaderProgram() 191 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in DoubleTextureBlendShaderProgram() 197 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in DoubleTextureBlendShaderProgram() 202 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in DoubleTextureBlendShaderProgram() 257 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in TripleTextureBlendShaderProgram() 263 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in TripleTextureBlendShaderProgram() 268 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in TripleTextureBlendShaderProgram() 273 glVertexAttribPointer(attribute_index, 2, GL_FLOAT, GL_FALSE, 0, NULL); in TripleTextureBlendShaderProgram()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_primitive_restart.c | 139 return GL_FALSE; in brw_handle_primitive_restart() 147 return GL_FALSE; in brw_handle_primitive_restart() 154 return GL_FALSE; in brw_handle_primitive_restart() 161 return GL_FALSE; in brw_handle_primitive_restart() 173 brw_draw_prims(ctx, prim, nr_prims, ib, GL_FALSE, -1, -1, NULL); in brw_handle_primitive_restart()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeTests.cpp | 158 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 202 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 247 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 301 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 346 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 388 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 436 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 478 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 520 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 566 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() [all …]
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D | es3pRedundantStateChangeTests.cpp | 149 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 188 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 228 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 277 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 317 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 354 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 397 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 434 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 471 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 512 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() [all …]
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/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeTests.cpp | 158 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 202 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 247 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 301 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 346 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 388 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 436 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 482 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 505 gl.depthMask(GL_FALSE); in init() 530 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() [all …]
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D | es2pRedundantStateChangeTests.cpp | 149 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 188 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 228 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 277 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 317 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 354 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 397 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 438 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() 460 gl.depthMask(GL_FALSE); in init() 481 gl.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, NULL); in init() [all …]
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_pixel_read.c | 105 return GL_FALSE; in do_blit_readpixels() 110 return GL_FALSE; in do_blit_readpixels() 114 return GL_FALSE; in do_blit_readpixels() 118 return GL_FALSE; in do_blit_readpixels() 135 return GL_FALSE; in do_blit_readpixels() 194 return GL_FALSE; in do_blit_readpixels()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_pixel_read.c | 105 return GL_FALSE; in do_blit_readpixels() 110 return GL_FALSE; in do_blit_readpixels() 114 return GL_FALSE; in do_blit_readpixels() 118 return GL_FALSE; in do_blit_readpixels() 135 return GL_FALSE; in do_blit_readpixels() 194 return GL_FALSE; in do_blit_readpixels()
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/external/mesa3d/src/mesa/swrast/ |
D | s_copypix.c | 58 return GL_FALSE; in regions_overlap() 61 return GL_FALSE; in regions_overlap() 64 return GL_FALSE; in regions_overlap() 74 return GL_FALSE; in regions_overlap() 78 return GL_FALSE; in regions_overlap() 82 return GL_FALSE; in regions_overlap() 86 return GL_FALSE; in regions_overlap() 119 overlapping = GL_FALSE; in copy_rgba_pixels() 270 overlapping = GL_FALSE; in copy_depth_pixels() 367 overlapping = GL_FALSE; in copy_stencil_pixels() [all …]
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