Home
last modified time | relevance | path

Searched refs:GL_FRONT (Results 1 – 25 of 75) sorted by relevance

123

/external/mesa3d/src/mesa/main/
Dstencil.c172 ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT, in _mesa_StencilFuncSeparateATI()
244 ? GL_FRONT : GL_FRONT_AND_BACK), in _mesa_StencilFunc()
298 ? GL_FRONT : GL_FRONT_AND_BACK), in _mesa_StencilMask()
377 ? GL_FRONT : GL_FRONT_AND_BACK), in _mesa_StencilOp()
401 if (face == GL_FRONT || face == GL_BACK) { in _mesa_ActiveStencilFaceEXT()
403 ctx->Stencil.ActiveFace = (face == GL_FRONT) ? 0 : 2; in _mesa_ActiveStencilFaceEXT()
441 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilOpSeparate()
458 if (face != GL_FRONT) { in _mesa_StencilOpSeparate()
487 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilFuncSeparate()
506 if (face != GL_FRONT) { in _mesa_StencilFuncSeparate()
[all …]
Dpolygon.c62 if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) { in _mesa_CullFace()
145 case GL_FRONT: in _mesa_PolygonMode()
Dbuffers.c102 case GL_FRONT: in draw_buffer_enum_to_bitmask()
160 case GL_FRONT: in read_buffer_enum_to_index()
Dframebuffer.c148 fb->ColorDrawBuffer[0] = GL_FRONT; in _mesa_initialize_window_framebuffer()
150 fb->ColorReadBuffer = GL_FRONT; in _mesa_initialize_window_framebuffer()
/external/deqp/modules/gles2/functional/
Des2fNegativeFragmentApiTests.cpp99 glStencilFuncSeparate(GL_FRONT, -1, 0, 1); in init()
122 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); in init()
124 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE); in init()
126 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1); in init()
/external/mesa3d/src/glx/apple/
Dapple_xgl_api_stereo.c66 case GL_FRONT: in __applegl_glDrawBuffer()
101 else if (GL_FRONT == bufs[i]) { in __applegl_glDrawBuffersARB()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_buffers.c92 || (mode == GL_FRONT) || (mode == GL_FRONT_AND_BACK); in intelDrawBuffer()
115 || (mode == GL_FRONT); in intelReadBuffer()
Dgen7_clip_state.c59 case GL_FRONT: in upload_clip_state()
Dbrw_clip.c173 ctx->Polygon.CullFaceMode != GL_FRONT) { in brw_upload_clip_prog()
Dgen7_sf_state.c228 case GL_FRONT: in upload_sf_state()
Dgen6_sf_state.c203 case GL_FRONT: in upload_sf_state()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_buffers.c92 || (mode == GL_FRONT) || (mode == GL_FRONT_AND_BACK); in intelDrawBuffer()
115 || (mode == GL_FRONT); in intelReadBuffer()
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_buffers.c92 || (mode == GL_FRONT) || (mode == GL_FRONT_AND_BACK); in intelDrawBuffer()
115 || (mode == GL_FRONT); in intelReadBuffer()
/external/deqp/modules/gles3/functional/
Des3fNegativeFragmentApiTests.cpp99 glStencilFuncSeparate(GL_FRONT, -1, 0, 1); in init()
122 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); in init()
124 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE); in init()
126 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1); in init()
/external/deqp/modules/gles2/performance/
Des2pStateChangeCallTests.cpp287 GL_FRONT, in init()
473 GL_FRONT, in init()
661 GL_FRONT, in init()
699 GL_FRONT, in init()
/external/deqp/modules/gles31/functional/
Des31fNegativeFragmentApiTests.cpp97 ctx.glStencilFuncSeparate(GL_FRONT, -1, 0, 1); in stencil_func_separate()
122 ctx.glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); in stencil_op_separate()
124 ctx.glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE); in stencil_op_separate()
126 ctx.glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1); in stencil_op_separate()
/external/mesa3d/src/mesa/drivers/common/
Ddriverfuncs.c301 ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT, in _mesa_init_driver_state()
309 ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT, ctx->Stencil.WriteMask[0]); in _mesa_init_driver_state()
311 ctx->Driver.StencilOpSeparate(ctx, GL_FRONT, in _mesa_init_driver_state()
/external/deqp/modules/gles3/performance/
Des3pStateChangeCallTests.cpp322 GL_FRONT, in init()
508 GL_FRONT, in init()
723 GL_FRONT, in init()
761 GL_FRONT, in init()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv10_state_polygon.c44 PUSH_DATA (push, (mode == GL_FRONT ? NV10_3D_CULL_FACE_FRONT : in nv10_emit_cull_face()
Dnv04_state_raster.c143 nv04->ctrl[0] |= (cull == GL_FRONT) ^ (front == GL_CCW) ? in nv04_emit_control()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/utils/
DRenderContext.java109 if ((face == GL20.GL_FRONT) || (face == GL20.GL_BACK) || (face == GL20.GL_FRONT_AND_BACK)) { in setCullFace()
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/voxel/
DVoxelTest.java49 DefaultShader.defaultCullFace = GL20.GL_FRONT; in create()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_rasterizer.c104 case GL_FRONT: in update_raster_state()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/shaders/
DDepthShader.java39 defaultCullFace = GL20.GL_FRONT; in Config()
/external/mesa3d/src/mesa/swrast_setup/
Dss_triangle.c125 if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT) in _swsetup_render_tri()

123